Hi, the "Block Igniter Damage": false setting does not work at all. Even with it set to false, the electric igniter still takes no damage. It seems completely ignored by TruePVE.
Β
Hi, the "Block Igniter Damage": false setting does not work at all. Even with it set to false, the electric igniter still takes no damage. It seems completely ignored by TruePVE.
Β
I hope they have a solution for this.{
"Config Version": "2.3.5",
"Default RuleSet": "default",
"Configuration Options": {
"Entities with these skin ID's can hurt anything": [],
"Armor damage (PVE)": {
"Skin IDs which are immune to damage": [],
"Enable support for npcs to cause armor damage on hit": false,
"Play headshot sound when a player is headshot by an npc": false
},
"Loot": {
"Auto lock (codelock, keylock, nothing)": {
"cupboard.tool.deployed": "nothing"
},
"Exceptions for locks to various containers option": [
"skulltrophy.deployed",
"skull_fire_pit",
"bbq.static",
"small_refinery_static",
"campfire"
],
"Enable support to allow adding locks to various containers": false,
"Enable codelock anti-raiding (team/clan/friend access only)": false,
"Protect unlocked TC from being accessed by enemy players": false,
"Prevent player shield from dropping on death": false,
"Prevent player active item from dropping on death": false,
"Prevent player backpack from dropping on death (Rust backpack)": false,
"Prevent players from using enemy car lifts": false
},
"Reflect PVP Damage Multipliers (0 = disabled, 1 = 100%)": {
"Multiplier Allows Armor Protection": true,
"Arrow Damage": 0.0,
"Blunt Damage": 0.0,
"Bullet Damage": 0.0,
"Slash Damage": 0.0,
"Stab Damage": 0.0
},
"TwigDamage (FLAG)": {
"Apply To Twig (when TwigDamage flag is not set": false,
"Apply To Wood": false,
"Apply To Stone": false,
"Apply To Metal": false,
"Apply To HQM": false,
"Require Owner Online": true,
"Log Offenses": false,
"Notify Offenders": false,
"Reflect Damage Multiplier": 0.0,
"Multiplier Allows Armor Protection": true
},
"handleDamage": true,
"useZones": true,
"Trace To Player Console": false,
"Trace To Server Console": true,
"Log Trace To File": true,
"Maximum Distance From Player To Trace": 0.0,
"Prevent Water From Extinguishing BaseOven": false,
"Prevent Players From Being Marked Hostile": false,
"Allow PVP Below Height": -500.0,
"Allow PVP Above Height": 5000.0,
"Allow Other Damage Below Height": -500.0,
"Allow Other Damage Above Height": 5000.0,
"Allow Cold Metabolism Damage": false,
"Allow Heat Metabolism Damage": false,
"Allow Thirst And Hunger Damage To Farmable Animals": true,
"Auto remove mappings that no longer exist on server restart": false
},
"Mappings": {
"default": "default"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "NoHeliDamageQuarry, LockedVehiclesImmortal, NoHeliDamageSleepers, NoHeliDamageRidableHorses, NoHeliDamageBuildings, AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, TwigDamage, LockedDoorsImmortal, PlayerSamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers, SelfDamage, TwigDamageRequiresOwnership, AuthorizedFarmableDamage, HopperCannotTargetEnemyLoot",
"rules": [
"anything can hurt dispensers",
"anything can hurt resources",
"anything can hurt barricades",
"anything can hurt traps",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt players",
"nothing can hurt ch47",
"anything can hurt cars",
"nothing can hurt mini",
"anything can hurt ridablehorses",
"cars cannot hurt anything",
"mini cannot hurt players",
"scrapheli cannot hurt anything",
"players cannot hurt players",
"players cannot hurt traps",
"players cannot hurt ridablehorses",
"guards cannot hurt players",
"fire can hurt players",
"samsite can hurt mini",
"samsite can hurt scrapheli",
"traps cannot hurt players",
"highwalls cannot hurt players",
"barricades2 cannot hurt players",
"mini cannot hurt mini",
"scrapheli cannot hurt scrapheli",
"attackheli cannot hurt attackheli",
"cars cannot hurt cars",
"players cannot hurt cars",
"players cannot hurt scrapheli",
"players cannot hurt attackheli",
"players cannot hurt mini",
"npcs can hurt players",
"junkyard cannot hurt anything",
"junkyard can hurt cars",
"ch47 can hurt mini",
"ch47 can hurt scrapheli",
"mlrs can hurt anything"
]
}
],
"Entity Groups": [
{
"name": "barricades",
"members": "door_barricade_a, door_barricade_a_large, door_barricade_b, door_barricade_dbl_a, door_barricade_dbl_a_large, door_barricade_dbl_b, door_barricade_dbl_b_large, gingerbread_barricades_house, gingerbread_barricades_snowman, gingerbread_barricades_tree, wooden_crate_gingerbread",
"exclusions": "barricade.concrete, barricade.sandbags, barricade.stone"
},
{
"name": "barricades2",
"members": "barricade.metal, barricade.wood, barricade.woodwire, icewall, GraveyardFence",
"exclusions": "spikes.floor, spikes_static"
},
{
"name": "mlrs",
"members": "MLRSRocket",
"exclusions": ""
},
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris, PlayerCorpse, NPCPlayerCorpse, HorseCorpse, VineSwingingTree, SkyLantern, Pinata",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall, Torch, FlameExplosive, FlameThrower, BaseOven, FlameTurret, rocket_heli_napalm, napalm, oilfireball2",
"exclusions": ""
},
{
"name": "guards",
"members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static, sentry.bandit.static",
"exclusions": ""
},
{
"name": "heli",
"members": "PatrolHelicopter, oilfireballsmall, heli_napalm, rocket_heli, rocket_heli_napalm",
"exclusions": ""
},
{
"name": "highwalls",
"members": "SimpleBuildingBlock, wall.external.high.ice, gates.external.high.stone, gates.external.high.wood",
"exclusions": ""
},
{
"name": "ridablehorses",
"members": "RidableHorse",
"exclusions": ""
},
{
"name": "cars",
"members": "BasicCar, ModularCar, BaseModularVehicle, BaseVehicleModule, VehicleModuleEngine, VehicleModuleSeating, VehicleModuleStorage, VehicleModuleTaxi, ModularCarSeat, Bike",
"exclusions": ""
},
{
"name": "mini",
"members": "minicopter.entity",
"exclusions": ""
},
{
"name": "scrapheli",
"members": "ScrapTransportHelicopter",
"exclusions": ""
},
{
"name": "ch47",
"members": "ch47.entity",
"exclusions": ""
},
{
"name": "ch47scientists",
"members": "ch47.entity, ch47scientists.entity",
"exclusions": ""
},
{
"name": "npcs",
"members": "ch47scientists.entity, BradleyAPC, HumanNPC, NPCPlayer, ScientistNPC, TunnelDweller, SimpleShark, UnderwaterDweller, CustomScientistNpc, ZombieNPC, ScarecrowNPC, SnakeHazard",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer, FrankensteinPet",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity, LootContainer, NaturalBeehive",
"exclusions": "hobobarrel.deployed"
},
{
"name": "samsites",
"members": "sam_site_turret_deployed",
"exclusions": ""
},
{
"name": "samsite",
"members": "sam_static",
"exclusions": ""
},
{
"name": "traps",
"members": "AutoTurret, FlameTurret, Landmine, GunTrap, ReactiveTarget, TeslaCoil, BearTrap",
"exclusions": ""
},
{
"name": "junkyard",
"members": "magnetcrane.entity, carshredder.entity",
"exclusions": ""
},
{
"name": "attackheli",
"members": "attackhelicopter.entity",
"exclusions": ""
}
],
"Allow Killing Sleepers": false,
"Allow Killing Sleepers (Ally Only)": false,
"Allow Killing Sleepers (TC Auth Only)": {
"Enabled": false,
"Distinct Loot Required (performance heavy)": 0,
"Foundations Required (performance heavy)": 0,
"Walls Required (performance heavy)": 0,
"Include Twig Structures (performance heavy)": false,
"Include Wood Structures (performance heavy)": false,
"Skip above checks when the entity count of a base exceeds X (performance heavy)": 0
},
"Allow Killing Sleepers (After X Hours Offline)": 0.0,
"Allow Killing Sleepers (Allowed steam ids)": [
76561############
],
"Ignore Firework Damage": true,
"Ignore Campfire Damage": false,
"Ignore Ladder Damage": false,
"Ignore Sleeping Bag Damage": false,
"Players Can Trigger Traps In Monument Topology": true,
"Players Can Hurt Traps In Monument Topology": false,
"Players Can Trigger Turrets In Monument Topology": true,
"Players Can Hurt Turrets In Monument Topology": false,
"Block Scrap Heli Damage": true,
"Block Igniter Damage": false,
"Block Wallpaper Damage": true,
"Block Radioactive Water Damage": true,
"Block Decay Damage To Vehicles": false,
"Block Spray Can In Safe Zones": false,
"Prevent heli from strafing in the inner radius of safe zones": false,
"Prevent players from throwing water in arctic and tundra biome": false,
"Prevent ragdolling when struck by another vehicle": true,
"Experimental ZoneManager support for PVE zones": false
}Β
hi, it's only intended purpose is to enforce damage being blocked when set to true. it has no functionality when set to false, but I don't mind changing it so that it can work both ways.
Thanks for the clarification. That would be really helpful, since players actively use the igniter and leave it turned on. It doesnβt decay and can run indefinitely β we even had cases where multiple were placed across an entire roof as decoration. π€¦
If you have time to adjust it so it works both ways, that would be greatly appreciated.Β