Ive been working on a plugin for awhile now that requires TruePVE, and I keep getting stuck when it comes to turrets. The turrets do not seem to want to target or attack players in "exclude" zones. Is this possible?
Turrets/Traps and "exclude" zones
hi, yes, if you map a zone to exclude then it will target
you can use CanEntityBeTargeted hook too, which is provided by truepve
Thanks for the response. The zones I was creating with Zonemanager were too small, so when the turret targeted the player, they were in the pve zone. Then when the player entered the pvp zone, the turret remembered them as being in the pve zone, so they werent attacking. My fault.
Merged post
@nivex I am also having player report they cannot f1 kill or use the respawn button. I have looked through other help articles and seen this issue in the past. I have the flag "SelfDamage" in the default ruleset, no player damage rules, and no other ruleset besides default.