hi, we had a plugin called BradleyGuards, in the setting, when player killed a bradley, it will spawn some mlrs from sky, but that does not kill player.
is there a way in the true pve to enable the damage of the mlrs?
Thank you
Mlrs with BradleyGuards plugin
hi, that plugin should use the CanEntityTakeDamage hook provided by TruePVE.
you can remove the NoMLRSDamage flag from TruePVE, but that plugin should be using the hook instead as it can still be blocked otherwise.
I don't have that in the flag
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, PlayerSamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers, SelfDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt resources",
"anything can hurt barricades",
"anything can hurt traps",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt players",
"nothing can hurt ch47",
"nothing can hurt cars",
"nothing can hurt mini",
"nothing can hurt snowmobiles",
"nothing can hurt ridablehorses",
"cars cannot hurt anything",
"mini cannot hurt anything",
"ch47 cannot hurt anything",
"scrapheli cannot hurt anything",
"players cannot hurt players",
"players cannot hurt traps",
"guards cannot hurt players",
"traps cannot hurt players",
"barricades cannot hurt players",
"barricades2 cannot hurt players",
"mini cannot hurt mini",
"npcs can hurt players",
"fire can hurt players",
"junkyard cannot hurt anything",
"junkyard can hurt cars",
"players cannot hurt tugboats",
"heliturrets cannot hurt players"
]
Merged post
but that still not hurt player, maybe issues from the plugin BradleyGuard?
hi, as I said, that plugin can add support for TruePVE by using the CanEntityTakeDamage hook.
I made these changes to Bradley Guards and sent it to the developer
Thank you !