Patrol Heli Question

Hello,

Is there a way to prevent the patrol helicopter from damaging player builds? If so, how do I configure that?

Thanks!

Thank You!

Merged post

Ok, so I used "NoHeliDamageBuildings" as a flag but Patrol Helicopter still can destroy builds. What am I missing?

"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, NoHeliDamageBuildings, PlayerSamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers",
"rules": [
"anything can hurt dispensers",
"anything can hurt resources",
"anything can hurt barricades",
"anything can hurt traps",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt players",
"nothing can hurt ch47",
"nothing can hurt cars",
"nothing can hurt mini",
"nothing can hurt snowmobiles",
"nothing can hurt ridablehorses",
"cars cannot hurt anything",
"mini cannot hurt anything",
"ch47 cannot hurt anything",
"scrapheli cannot hurt anything",
"players cannot hurt players",
"players cannot hurt traps",
"guards cannot hurt players",
"fire cannot hurt players",
"traps cannot hurt players",
"highwalls cannot hurt players",
"barricades cannot hurt players",
"mini cannot hurt mini",
"npcs can hurt players",
"junkyard cannot hurt anything",
"junkyard can hurt cars",
"players cannot hurt tugboats",
"heliturrets cannot hurt players"
]
}
],