Hi Nivex, I could have sworn I sent this to you already but I must have forgotten to hit send or something.
I have a server running TruePVE with a few plugins that release NPCs, like Airfield event, Convoy and Roaming Bradley. Some of my players like to build ambush bases with turrets to help them overtake the NPCs. The issue is that ever since the July 6 wipe, their turrets stopped doing damage to the scientists released by the plugin. The turrets will fire upon them, but it does no damage to them. The Airfield event is different since it is at the airfield, but when the plane drops the crates and NPC guards, they are invincible. Is there a rule I can set to make this happen? I have read through the setup and I cannot find anything that directly addresses the issue I am having. It's possible it's not TruePVE at all but it strange that this effects multiple plugins. Anyway, please look at my config and if you see anything wrong, can you please let me know? I am really at a loss as to what to do about it.
{
"Config Version": "2.1.6",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true,
"Trace To Player Console": false,
"Trace To Server Console": false,
"Maximum Distance From Player To Trace": 0.0,
"Prevent Water From Extinguishing BaseOven": false,
"Prevent Players From Being Marked Hostile": false
},
"Mappings": {
"default": "default"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, PlayerSamSitesIgnorePlayers, StaticSamSitesIgnorePlayers, TurretsIgnorePlayers, NoHeliDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt resources",
"anything can hurt barricades",
"anything can hurt traps",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt players",
"nothing can hurt ch47",
"nothing can hurt cars",
"nothing can hurt mini",
"nothing can hurt snowmobiles",
"nothing can hurt ridablehorses",
"cars cannot hurt anything",
"mini cannot hurt anything",
"ch47 cannot hurt anything",
"scrapheli cannot hurt anything",
"players cannot hurt players",
"players cannot hurt traps",
"guards can hurt players",
"fire cannot hurt players",
"traps cannot hurt players",
"traps can hurt npcs",
"traps can hurt npcmurderer",
"traps can hurt npcscientist",
"highwalls can hurt players",
"barricades can hurt players",
"heli can hurt players",
"mini cannot hurt mini",
"npcs can hurt players",
"npcs can hurt npcs",
"npcs can hurt npcmurderer",
"npcs can hurt npcscientist",
"npcscientist can hurt npcs",
"npcscientist can hurt players",
"npcscientist can hurt npcmurderer",
"npcmurderer can hurt npcs",
"npcmurderer can hurt players",
"npcmurderer can hurt npcscientist",
"junkyard cannot hurt anything",
"junkyard can hurt cars"
]
}
],
"Entity Groups": [
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer",
"exclusions": ""
},
{
"name": "traps",
"members": "AutoTurret, BearTrap, Samsite, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
"exclusions": ""
},
{
"name": "barricades",
"members": "Barricade",
"exclusions": ""
},
{
"name": "highwalls",
"members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
"exclusions": ""
},
{
"name": "heli",
"members": "BaseHelicopter",
"exclusions": ""
},
{
"name": "npcs",
"members": "NPCPlayerApex, BradleyAPC, ScientistNPC, TunnelDweller, HumanNPC, NPCPlayer, ScarecrowNPC, CustomScientistNPC",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity, LootContainer, ",
"exclusions": ""
},
{
"name": "magnetcrane",
"members": "magnetcrane.entity",
"exclusions": ""
}
],
"Allow Killing Sleepers": false,
"Allow Killing Sleepers (Ally Only)": false,
"Allow Killing Sleepers (Authorization Only)": false,
"Ignore Firework Damage": true,
"Ignore Campfire Damage": false,
"Ignore Ladder Damage": false,
"Ignore Sleeping Bag Damage": false,
"Block Scrap Heli Damage": true,
"Block Igniter Damage": false
}Greatly appreciated!