Hello. Where can I set the armor on my players to be damaged? I cannot find an answer to this question anywhere.
Thank You.
Armor Damage
heya. you can't until Facepunch fixes it. it was possible before, but was broken in a Rust update some time ago.
PVE (player vs npc) doesn't do armor damage because the game doesn't set HitInfo.boneArea which is required to determine what body part was hit. if no body part can be determined then there is no damage to the armor on that body part. this means it doesn't work on vanilla servers either. I did test this on a vanilla server (no oxide, no harmony) for you anyway.
PVP (player vs player) can work because HitInfo.boneArea is set properly.
you might be able to find a plugin that does this, but I seriously doubt its accuracy in determing what body part was hit when that information is not provided by the game. this means random armor pieces would take damage which is ridiculous imo. imagine your head piece breaking in 3 hits when you weren't shot in the head even once. I'd be pretty upset as a player...
I see. Thank you for your reply. The BotRespawn plugin has such a setting, and it works, but unfortunately the armors created with the skinperk plugin are just as vulnerable as normal armors.
yes, botrespawn hits spine3 which is the chest, and head randomly. a 3% chance to be a head shot. it's a solution, but I don't like it for TruePVE.
I could make the hit areas configurable with percentages for each, and have it disabled by default. I think it's ok since it would allow the server owner to make the decision then. would be better if Facepunch would just fix it though.
maybe can try checkout these plugins:
https://umod.org/plugins/armor-not-forever
https://codefling.com/plugins/items-lost-durability-on-npc-hit
ya if you want random armor to take damage then that would work.
I was thinking as well how OP is when players can use the same set of armor for the entire wipe unless they're too bad and die then their stuff despawns. But now after reading how this works behind the scenes with the no hit bone info, I'm not using any random % damage durability chance plugins on our servers. Haha