"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, SelfDamage, LockedBoxesImmortal, LockedDoorsImmortal, AnimalsIgnoreSleepers, NoHeliDamageQuarry, PlayerSamSitesIgnorePlayers, StaticSamSitesIgnorePlayers, TurretsIgnoreScientist",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players cannot hurt players",
"players can hurt traps",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything cannot hurt heliturrets",
"anything can hurt npcs",
"fire can hurt players",
"anything can hurt resources",
"heli cannot hurt buildings",
"fire cannot hurt buildings",
"samsites cannot hurt players",
"attackheli can hurt attackheli",
"attackheli cannot hurt players",
"anything cannot hurt mini",
"anything cannot hurt attackheli",
"anything cannot hurt scrapheli",
"magnetcrane cannot hurt players",
"mlrs cannot hurt players",
"mlrs cannot hurt buildings",
"traps cannot hurt anything",
"heliturrets cannot hurt players",
"heliturrets cannot hurt buildings"
]
},
{
"name": "default1",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HumanNPCDamage, SelfDamage",
"rules": [
"anything can hurt cars",
"anything can hurt mini",
"anything can hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire can hurt players",
"anything can hurt resources",
"players can hurt buildings",
"mlrs can hurt anything"
]
},
{
"name": "helipvp",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HumanNPCDamage, SelfDamage",
"rules": [
"anything cannot hurt cars",
"anything cannot hurt mini",
"anything can hurt scrapheli",
"anything can hurt attackheli",
"anything cannot hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything cannot hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire can hurt players",
"anything cannot hurt resources",
"anything cannot hurt buildings",
"mlrs cannot hurt anything"
]
},
{
"name": "helipvp1",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HumanNPCDamage, SelfDamage",
"rules": [
"anything cannot hurt cars",
"anything cannot hurt mini",
"anything can hurt scrapheli",
"anything can hurt attackheli",
"anything cannot hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything cannot hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire can hurt players",
"anything cannot hurt resources",
"anything cannot hurt buildings",
"mlrs cannot hurt anything"
]
},
{
"name": "exclude",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HumanNPCDamage, SelfDamage",
"rules": [
"anything can hurt cars",
"anything can hurt mini",
"anything can hurt scrapheli",
"anything can hurt attackheli",
"anything can hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire can hurt players",
"anything can hurt resources",
"anything cannot hurt buildings",
"mlrs can hurt anything"
]
}
],
"Entity Groups": [
{
"name": "barricades",
"members": "Barricade, icewall, GraveYardFence",
"exclusions": "barricade.concrete, barricade.sandbags, barricade.metal, barricade.stone, barricade.wood, barricade.woodwire"
},
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris, PlayerCorpse, NPCPlayerCorpse, HorseCorpse, SkyLantern",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall, FlameExplosive, FlameThrower, BaseOven, FlameTurret, rocket_heli_napalm, napalm, oilfireball2",
"exclusions": ""
},
{
"name": "guards",
"members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static",
"exclusions": ""
},
{
"name": "heli",
"members": "PatrolHelicopter",
"exclusions": ""
},
{
"name": "highwalls",
"members": "SimpleBuildingBlock, wall.external.high.ice, gates.external.high.stone, gates.external.high.wood",
"exclusions": ""
},
{
"name": "ridablehorses",
"members": "RidableHorse",
"exclusions": ""
},
{
"name": "cars",
"members": "BasicCar, ModularCar, BaseModularVehicle, BaseVehicleModule, VehicleModuleEngine, VehicleModuleSeating, VehicleModuleStorage, VehicleModuleTaxi, ModularCarSeat",
"exclusions": ""
},
{
"name": "mini",
"members": "minicopter.entity",
"exclusions": ""
},
{
"name": "scrapheli",
"members": "ScrapTransportHelicopter",
"exclusions": ""
},
{
"name": "attackheli",
"members": "attackhelicopter.entity",
"exclusions": ""
},
{
"name": "ch47",
"members": "ch47.entity",
"exclusions": ""
},
{
"name": "npcs",
"members": "ch47scientists.entity, BradleyAPC, HTNAnimal, HTNPlayer, CustomScientistNpc, Scientist, NPCMurderer, ScarecrowNPC, HumanNPC, NPCPlayer, ScientistNPC, TunnelDweller, SimpleShark, UnderwaterDweller, ScientistNPCNew, ZombieNPC",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer, FrankensteinPet",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity, LootContainer",
"exclusions": "hobobarrel.deployed"
},
{
"name": "snowmobiles",
"members": "snowmobile, tomahasnowmobile",
"exclusions": ""
},
{
"name": "traps",
"members": "AutoTurret",
"exclusions": ""
},
{
"name": "junkyard",
"members": "magnetcrane.entity, carshredder.entity",
"exclusions": ""
},
{
"name": "tugboats",
"members": "Tugboat",
"exclusions": ""
},
{
"name": "heliturrets",
"members": "turret_attackheli",
"exclusions": ""
},
{
"name": "mlrs",
"members": "MLRSRocket, rocket_mlrs",
"exclusions": ""
}
],
"Allow Killing Sleepers": false,
"Allow Killing Sleepers (Ally Only)": false,
"Allow Killing Sleepers (Authorization Only)": false,
"Ignore Firework Damage": true,
"Ignore Campfire Damage": false,
"Ignore Ladder Damage": false,
"Ignore Sleeping Bag Damage": false
}