I've been working on this for hours trying to figure it out with no luck. Even Google failed me lol. Can someone please let me know the steps to prevent heli from damaging any player base on the entire server.
I think it's setting the flag for "NoHeliDamage"...but how do I do that??
Thanks!
Set no heli damage to building - entire serverSolved
I figured it out finally:
Edit this file at this location:
/home/container/oxide/config/TruePVE.json
{
"Config Version": "2.0.8",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true,
"Trace To Player Console": false,
"Trace To Server Console": false,
"Maximum Distance From Player To Trace": 0.0,
"Prevent Water From Extinguishing BaseOven": false,
"Prevent Players From Being Marked Hostile": false
},
"Mappings": {
"default": "default"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "NoHeliDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, PlayerSamSitesIgnorePlayers, TrapsIgnorePlayers, TurretsIgnorePlayers",