Turned on, can't kill players, but somehow someone didSolved

I see that someone killed another player - as per Deathnotes - with an L96 from 74.6 meters away.

Yet I test and can't kill a player. How is this possible?

Here are my rules

      "rules": [
        "anything can hurt dispensers",
        "anything can hurt resources",
        "anything can hurt barricades",
        "anything can hurt traps",
        "anything can hurt heli",
        "anything can hurt npcs",
        "anything can hurt players",
        "nothing can hurt ch47",
        "nothing can hurt cars",
        "nothing can hurt mini",
        "nothing can hurt ridablehorses",
        "cars cannot hurt anything",
        "mini cannot hurt anything",
        "ch47 cannot hurt anything",
        "scrapheli cannot hurt anything",
        "players cannot hurt players",
        "players cannot hurt traps",
        "guards can hurt players",
        "fire cannot hurt players",
        "traps cannot hurt players",
        "highwalls cannot hurt players",
        "barricades cannot hurt players",
        "mini cannot hurt mini",
        "npcs can hurt players",
        "junkyard cannot hurt anything",
        "junkyard can hurt cars",
        "samsites cannot hurt players",
        "samsites cannot hurt minicopter",
        "samsites cannot hurt balloons",
        "samsites cannot hurt scrapheli",
        "players cannot hurt samsites",
        "mlrs cannot hurt anything"
      ]​

Nevermind I figured it out. It wasn't True PVE, but instead another plugin with True PVE integration that created a PVP zone around an event.

interesting. what plugin was that?

It was Convoy. I had the True PVE integration turned on so 'I think' it was creating a PVP zone around the event. I originally thought the setting worked the opposite - and I could still be wrong since I didn't get to test it.

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