PVE (TruePVE) - Need some simple explanations

All,
I am creating my first server and I'm having a devil of a time understanding TruePVE.  The first question is, do I need to edit the CS file to make it work or just FTP file into the plug-ins folder?  Next, how do I activate it and setup what to allow and not allow?  I've like the server to be setup for no hurting players or bases you're not on the TC of.  NPC will still be killable and deadly. 

I've been trying to find instructions for two days and I've just hit a wall.  Any help for the newbie would be greately appreciated.

-Raz

You should be able to edit the config file "TruePVE.json" in the "oxide/config" folder.

In the entity groups, do you but the things you want to be able to kill / destroy in the exclusions? 

I'm not very familiar with this plugin, but from reading the documentation it seems that the exclusions bit is to create exceptions when adding types to the "members" section.

For example:

{
  "name": "...",
  "members": "BaseOven",
  "exclusions": "assets/prefabs/deployable/furnace/furnace.prefab"
}

Would affect every entity of type BaseOven other than small furnaces. (at least thats how I interpreted it)