Armor not losing durability
HI,

has anyone any ideas on this? Seems that there isn't much talk or anything on it. When running a PVE server (with TruePVE) none of the armor items lose durability that a player wears. You get killed by scientists with M249 and it does nothing on the armor pieces, however if I dress up NPCs with armor and player kills them the armor has lost durability (if it drops). For example facemasks that break when NPC has one.

Couldn't really find any plugins on the matter and wondered if I am missing something simple like a server setting? Obviusly I would like the armor to eventually break so you wouldn't need just one set of armor per wipe.
Thanks in advance for anyone chipping in with ideas.
agree with this

Mee too want this feature. I tried so much setting, but not works. I thinks for it need to be change the plugin cs file.

I wonder what the developer will say about this, maybe it needs some improvement?