SAM Sites hurting players
Trying to get that to stop, this is my config. idk what else to do, I've tried every variation of everything.
{
  "Config Version": "1.1.7",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
    "name": "default",
    "enabled": true,
    "defaultAllowDamage": false,
    "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, TurretsIgnorePlayers, TrapsIgnorePlayers",
    "rules": [
      "anything can hurt dispensers",
      "anything can hurt players",
      "players cannot hurt players",
      "anything can hurt traps",
      "traps cannot hurt players",
      "players can hurt barricades",
      "barricades cannot hurt players",
      "highwalls cannot hurt players",
      "anything can hurt heli",
      "anything can hurt npcs",
      "fire cannot hurt players",
      "anything can hurt resources",
      "SamSite cannot hurt players",
      "TeslaCoil cannot hurt players",
      "teslacoil cannot hurt players",
      "samsite_static cannot hurt players",
      "sam_site_turret_deployed cannot hurt players",
      "SamSite cannot hurt minicopter",
      "SamSite cannot hurt balloons",
      "sam_site_turret_deployed cannot hurt minicopter",
      "sam_site_turret_deployed cannot hurt hotairballoon",
      "sam_site_turret_deployed cannot hurt balloons",
      "samsite_static cannot hurt minicopter.entity",
      "samsite_static cannot hurt hotairballoon",
      "samsite_static cannot hurt balloons",
      "sam_site_turret_deployed cannot hurt scraptransporthelicopter",
      "samsite_static cannot hurt scraptransporthelicopter",
      "samrocket cannot hurt players",
      "samrocket cannot hurt minicopter.entity"
    ]
  }],
  "Entity Groups": [{
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor, samsite, TeslaCoil, teslacoil.deployed, electric.teslacoil",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "samsites",
      "members": "SamSite, samsite_static, sam_site_turret_deployed, samrocket",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter, hotairballoon, scraptransporthelicopter, minicopter.entity",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC, NPCMurderer, murderer, NPCScientist, scientist, NPCScarecrow, scarecrow, boar, bear, wolf, BotSpawn",
      "exclusions": ""
    },
    {
      "name": "minicopter",
      "members": "minicopter, scraptransportheli",
      "exclusions": ""
    },
    {
      "name": "balloons",
      "members": "balloons, balloon",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}​
{
"name": "mounts",
"members": "BaseMountable",
"exclusions": ""
},

samsites cannot hurt mounts
I have exactly the opposite problem......

"anything can hurt heli",

but the sam sites on the LS monument  will not damage the  transport or the heli
and bulltes rockets also cannot hurt them...

{
  "Config Version": "1.1.7",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "raiding": "raiding"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": true,
    "entries": [
"16:00 raiding Raiding & PVP enabled!",
"18:00 default PvE only enabled!"
]
  },
  "RuleSets": [
    {
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, TurretsIgnorePlayers, TrapsIgnorePlayers",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "players cannot hurt players",
        "anything can hurt traps",
        "traps cannot hurt players",
        "players can hurt barricades",
        "barricades cannot hurt players",
        "highwalls cannot hurt players",
        "samsite_static can hurt minicopter.entity",
        "anything can hurt heli",
        "anything can hurt npcs",
        "fire cannot hurt players",
        "anything can hurt resources"
      ]
    },
{
"name": "raiding",
"enabled": true,
"defaultAllowDamage": true,
"flags": "AuthorizedDamage, HumanNPCDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources"
]
}
  ],
  "Entity Groups": [
    {
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor, samsite, TeslaCoil, teslacoil.deployed, electric.teslacoil",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "samsites",
      "members": "SamSite, samsite_static, sam_site_turret_deployed, samrocket",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}
​
idk why it got set to solved. It sadly didn't work. I put the solution in the file that nivex said, but it didn't help. And there are no errors in the console, it loaded fine.
its interesting  your file is way more complex than mine  u have what i want & i have what u want.....

ok i just found some thing interesting...........

i moved this line 
"anything can hurt heli",

to the START of the rules

and now all of a sudden its working...... my helis are getting killed

it should not make any difference but it did

Merged post

I'm beginning to think there is some other plugins screwing with  it in some way......

Merged post

just looking at your  config file, you have all sorts of stuff in there

" anything can hurt heli"   BEFORE any of the sam site stuff
also the names appear incorrect for the sam site stuff.
Also  you have "sam sites in both "samsites AND traps....."
      "SamSite cannot hurt players",
      "TeslaCoil cannot hurt players",
      "teslacoil cannot hurt players",
      "samsite_static cannot hurt players",
      "sam_site_turret_deployed cannot hurt players",
      "SamSite cannot hurt minicopter",
      "SamSite cannot hurt balloons",
      "sam_site_turret_deployed cannot hurt minicopter",
      "sam_site_turret_deployed cannot hurt hotairballoon",
      "sam_site_turret_deployed cannot hurt balloons",
      "samsite_static cannot hurt minicopter.entity",
      "samsite_static cannot hurt hotairballoon",
      "samsite_static cannot hurt balloons",
      "sam_site_turret_deployed cannot hurt scraptransporthelicopter",
      "samsite_static cannot hurt scraptransporthelicopter",
      "samrocket cannot hurt players",
      "samrocket cannot hurt minicopter.entity"

remove this and use entity groups

entity groups?

Sorry for me being daft, I'm tired.
"Entity Groups": [
well wait, arent the rulesets important?
yes, create an entity group with your entities and then use it in the ruleset

add entity group

{
"name": "mounts",
"members": "BaseMountable",
"exclusions": ""
},

and in ruleset use 

players cannot hurt mounts.

it probably isn't working because the plugin wasn't coded to detect a mount
This is how I have it now, but I'm still getting shot down by player samsites.
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, TrapsIgnorePlayers, TurretsIgnorePlayers",
"rules": [
  "anything can hurt dispensers",
  "anything can hurt players",
  "players cannot hurt players",
  "anything can hurt traps",
  "traps cannot hurt players",
  "players can hurt barricades",
  "barricades cannot hurt players",
  "highwalls cannot hurt players",
  "anything can hurt heli",
  "anything can hurt npcs",
  "fire cannot hurt players",
  "anything can hurt resources",
  "TeslaCoil cannot hurt players",
  "teslacoil cannot hurt players",
  "players cannot hurt mounts"
]
}
],
"Entity Groups": [{
    "name": "mounts",
    "members": "BaseMountable",
    "exclusions": ""
  },​
a samsite isn't a player. I gave you an example so you'd understand what to use

Merged post

    {
      "name": "samsites",
      "members": "SamSite, samsite_static, sam_site_turret_deployed, samrocket",
      "exclusions": ""
    },

samsites cannot hurt mounts

Merged post

but, as i said before, mounts arent checked and never were. so, if it doesn't work, then the code needs to be added
I put "players cannot hurt mounts" because thats what you said in a previous message.
I'm trying to fix this issue but it's ignoring exclusions atm
I have this all figured out... took me about 2 hours of playing about.....
SAMS ARE NOT as named.......
Also using the utility to get the name, does not always produce the result you require........

for player placed sams it is the "SAM unit that does the damage", for FP game placed units it is the rounds!!!
so if i want to include  "game sams" but exclude "player sams".. it is counter intuative (that's FP not the plugin)

The code is "fine"....

It's another FP WTF moment.....

ok here is the  config...     you can change the  "cannot" to can"
list order SEEMS IS IMPORTANT,  I see to many configs being used with conflicting rules..

im just working on the rules for the "killyou"  LOR
       "samsites_FP cannot hurt heli",
	"samsites_PLR cannot hurt heli",​


{
  "Config Version": "1.1.7",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "raiding": "raiding"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": true,
    "entries": [
"16:00 raiding Raiding & PVP enabled!",
"18:00 default PvE only enabled!"
]
  },
  "RuleSets": [
    {
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, TurretsIgnorePlayers, TrapsIgnorePlayers",
      "rules": [
        "samsites_FP cannot hurt heli",
	"samsites_PLR cannot hurt heli",
	"samsites_LOR can hurt heli",
	"players can hurt heli",
        "anything can hurt dispensers",
        "anything can hurt players",
        "anything can hurt traps",
        "anything can hurt resources",
        "anything can hurt npcs",
        "players can hurt barricades",
        "players cannot hurt players",
        "traps cannot hurt players",
        "barricades cannot hurt players",
        "highwalls cannot hurt players",
        "fire cannot hurt players"
      ]
    },
{
"name": "raiding",
"enabled": true,
"defaultAllowDamage": true,
"flags": "AuthorizedDamage, HumanNPCDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources"
]
}
  ],
  "Entity Groups": [
    {
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor, TeslaCoil, teslacoil.deployed, electric.teslacoil",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "samsites_FP",
      "members": "sam_static, samrocket",
      "exclusions": ""
    },
    {
      "name": "samsites_PLR",
      "members": "sam_site_turret_deployed",
      "exclusions": ""
    },

{
      "name": "samsites_LOR",
      "members": "ammo.rocket.smoke",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter, scraptransporthelicopter, minicopter.entity",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}
​