Players can destroy their own itemsNot An Issue
I've been using this mod, and one issue came up. Lets say a player is building a base, and places a salveged shelf too close to a door so they can't go through it. I can't be on 24/7 to run and kill it for them. Is there a way to set permissions that a base owner can destroy the shelf themselves like on a vanilla server?
Just install the remove plugin. :)
There's a flag you can set in the ruleset of TruePVE.
The players can then damage anything they own.
5d485c0d7001e.png?uid=5d485c56dcf2c FuelStream
There's a flag you can set in the ruleset of TruePVE.
The players can then damage anything they own.

are you saying add that or remove it, cuz it's in mine already and still can't destroy own placements

I'm saying add it, but if you already have it then Hmmm...

Do you have any other damage controlling plugins ?

If you post your config, I can take a look.

{
  "Config Version": "1.0.3",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "1722429352": "exclude",
    "1722434342": "exclude",
    "1722439341": "exclude",
    "1722444351": "exclude",
    "1722449351": "exclude",
    "1722454361": "exclude",
    "1722459381": "exclude",
    "1722464381": "exclude",
    "1722474401": "exclude",
    "1722489420": "exclude",
    "1722509480": "exclude",
    "1722549539": "exclude",
    "1722554559": "exclude",
    "pvp": "pvp",
    "1050536578": "exclude",
    "1050541469": "exclude",
    "1050546468": "exclude",
    "1050551477": "exclude",
    "1050556477": "exclude",
    "1050561481": "exclude",
    "1050566491": "exclude",
    "1050571490": "exclude",
    "1050581494": "exclude",
    "1050596503": "exclude",
    "1051016529": "exclude",
    "1051056575": "exclude",
    "1051061565": "exclude"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "players cannot hurt players",
        "anything can hurt traps",
        "traps cannot hurt players",
        "players can hurt barricades",
        "barricades cannot hurt players",
        "highwalls cannot hurt players",
        "anything can hurt heli",
        "anything can hurt npcs",
        "fire cannot hurt players",
        "anything can hurt resources"
      ]
    },
    {
      "name": "pvp",
      "enabled": true,
      "defaultAllowDamage": true,
      "flags": "AuthorizedDamage, HumanNPCDamage",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "players can hurt players",
        "anything can hurt traps",
        "traps can hurt players",
        "players can hurt barricades",
        "barricades can hurt players",
        "highwalls can hurt players",
        "anything can hurt heli",
        "anything can hurt npcs",
        "fire cannot hurt players",
        "anything can hurt resources"
      ]
    }
  ],
  "Entity Groups": [{
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}
You have set Default Ruleset to "default" but you do not have the AuthorizedDamage flag in that ruleset !
will that flag allow others to do damage to unowned items in pve? and can you add the flag for me?  thanks
No, it will only allow owners to damage their own items.
{
  "Config Version": "1.0.3",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "1722429352": "exclude",
    "1722434342": "exclude",
    "1722439341": "exclude",
    "1722444351": "exclude",
    "1722449351": "exclude",
    "1722454361": "exclude",
    "1722459381": "exclude",
    "1722464381": "exclude",
    "1722474401": "exclude",
    "1722489420": "exclude",
    "1722509480": "exclude",
    "1722549539": "exclude",
    "1722554559": "exclude",
    "pvp": "pvp",
    "1050536578": "exclude",
    "1050541469": "exclude",
    "1050546468": "exclude",
    "1050551477": "exclude",
    "1050556477": "exclude",
    "1050561481": "exclude",
    "1050566491": "exclude",
    "1050571490": "exclude",
    "1050581494": "exclude",
    "1050596503": "exclude",
    "1051016529": "exclude",
    "1051056575": "exclude",
    "1051061565": "exclude"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "players cannot hurt players",
        "anything can hurt traps",
        "traps cannot hurt players",
        "players can hurt barricades",
        "barricades cannot hurt players",
        "highwalls cannot hurt players",
        "anything can hurt heli",
        "anything can hurt npcs",
        "fire cannot hurt players",
        "anything can hurt resources"
      ]
    },
    {
      "name": "pvp",
      "enabled": true,
      "defaultAllowDamage": true,
      "flags": "AuthorizedDamage, HumanNPCDamage",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "players can hurt players",
        "anything can hurt traps",
        "traps can hurt players",
        "players can hurt barricades",
        "barricades can hurt players",
        "highwalls can hurt players",
        "anything can hurt heli",
        "anything can hurt npcs",
        "fire cannot hurt players",
        "anything can hurt resources"
      ]
    }
  ],
  "Entity Groups": [{
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}​
thank you very much for your help!

Merged post

even after the new config it still doesn't allow damage

Merged post

nvm, it's working now - thanks again

np :o)

FIXED :p

Locked automatically