PvP not working in zonesFixed
I have the lastest version of TruePVE and ZoneManager, my server is PVE with PVP zones, but pvp doesn't work in zones...
The plugin was not detecting players correctly.  This should be fixed in 0.9.3.
0.9.5 still doesnt allow damage in zones. I've tried multiple times. Unless I'm doing something wrong, I've been using truepve for 3 years so I'm well versed with it and its settings. But this has got me twisted. I updated Zone Manager and True PVE to the latest versions just a day ago. Updated to 0.9.5 today when I got home, and my pvp zone stopped working, I'm guessing maybe after the first update, idk. I didnt have time to check it earlier in the week.

Also since we are talking about updates, The update broke flame turrets, now they kill players, even with the Flag set "TurretsIgnorePlayers" :) Everything else is working just like its supposed to be, all except these 2 issues.
All that has changed for us recently had to do with zones.  None of the flag behavior, etc., should have been impacted.  In my testing I can kill a spawned player in a kill zone but not by default (outside of the zone).

As for turrets, it appears that the hook called for this (CanBeTargeted) is not currently implemented in Oxide, itself.  So, there may not be much we can do about it currently.  Yes, I am sure it used to work.  But, it is mentioned specifically as not working at the moment.
@rfc1920 Hi. It would be possible to see your configuration file so that we can compare with ours? Thank you
I think there is actually a problem detecting exclusion zones (excluded).  Not sure when that cropped up.  It may be a day or so until I can really get back to it.

If you are using the excluded tag, create and use a ruleset instead for now just in case.
Thank you. No worries to wait. But I would like to have a configuration example because I have trouble understanding how to exclude a zone. Just put the zone ID is to add "": "exclude" as is done automatically with the plugin "DynamicPVp"?
My working config:

{
  "Config Version": "0.9.5",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "10": "pvp",
    "20": "pvp",
    "30": "pvp",
    "40": "pvp",
    "50": "pvp",
    "60": "pvp",
    "70": "pvp",
    "80": "pvp",
    "90": "pvp",
    "100": "pvp",
    "110": "pvp",
    "120": "pvp"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [
    {
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "AuthorizedDamage, LockedBoxesImmortal, LockedDoorsImmortal, AdminsHurtSleepers, TrapsIgnorePlayers, SelfDamage, SAMIgnorePlayers",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt resources",
        "anything can hurt samsites",
        "anything can hurt vehicles",
        "anything can hurt players",
        "anything can hurt helis",
        "anything can hurt traps",
        "anything can hurt npcs",
        "players cannot hurt vehicles",
        "players cannot hurt players",
        "fire cannot hurt players"
      ]
    },
    {
      "name": "pvp",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "AuthorizedDamage, LockedBoxesImmortal, LockedDoorsImmortal, AdminsHurtSleepers, TrapsIgnorePlayers, SelfDamage, SAMIgnorePlayers",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt resources",
        "anything can hurt samsites",
        "anything can hurt vehicles",
        "anything can hurt players",
        "anything can hurt helis",
        "anything can hurt traps",
        "anything can hurt npcs",
        "players cannot hurt vehicles"
      ]
    }
  ],
  "Entity Groups": [
    {
      "name": "dispensers",
      "members": "BaseCorpse, PlayerCorpse, NPCPlayerCorpse, HelicopterDebris, corn.entity, hemp.entity, pumpkin.entity",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "turrets",
      "members": "AutoTurret, FlameTurret, GunTrap",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "BearTrap, Landmine, ReactiveTarget, spikes.floor",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.stone, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "helis",
      "members": "BaseHelicopter, CH47HelicopterAIController",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, NPCMurderer, HTNPlayer, Scientist, ScientistNPC, BradleyAPC, RidableHorse",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    },
    {
      "name": "vehicles",
      "members": "MotorRowboat, RHIB, HotAirBalloon, BaseCar, MiniCopter",
      "exclusions": ""
    },
    {
      "name": "samsites",
      "members": "sam_static",
      "exclusions": ""
    }
  ]
}​
@Chadomat Thank you very much my "cousin" the cat. That enlighten me enormously ;)
Locked automatically