1. I have a solution for this plug-in to work properly when splitting or moving amounts bigger than 65535 - in method CanMoveItem change the type of amount parameter from uint to int and all works again.
2. "bbq.deployed", "fireplace.deployed" and "skull_fire_pit" have to be added to CookingContainers array (FurnaceSplitter uses them).
3. I think that there's no need of "stackall" command - I don't know anyone that uses it.
I hope that this helps.
2. "bbq.deployed", "fireplace.deployed" and "skull_fire_pit" have to be added to CookingContainers array (FurnaceSplitter uses them).
3. I think that there's no need of "stackall" command - I don't know anyone that uses it.
I hope that this helps.