Not working after Rust updateSolved
A new patch came out today and the mod is no longer working
What isn't working about it? Any errors?
In response to Wulf ():
What isn't working about it? Any errors?
StackSizeController isnt working. So far thats the only one i have found
In response to Wulf ():
What isn't working about it? Any errors?
Stacks are not stacking to the number selected. ie normal is 1000. Mine should be 500000 for building mats.
So doesn't compile? Doesn't stack? Any errors in the log file?
Not showing any

Merged post

Started after i installed the new Patch from FacePunch
Works fine for me
In response to Covfefe ():
Works fine for me
Are you using gameservers?
In response to Budyzr63 ():
Are you using gameservers?
Yes, my server is "Players vs Zombies"
In response to Covfefe ():
Yes, my server is "Players vs Zombies"
How long ago did you update your server?
In response to Budyzr63 ():
How long ago did you update your server?
maybe 1-2 hours after release
In response to Budyzr63 ():
Not showing any

Merged post

Started after i installed the new Patch from FaceP...
at Oxide.Plugins.StackSizeController.DetermineStack (ItemDefinition item) [0x00047] in <34e0acec40f44bdd8d2c1707ec7ceb51>:0
at Oxide.Plugins.StackSizeController.UpdateItems () [0x0003a] in <34e0acec40f44bdd8d2c1707ec7ceb51>:0
at Oxide.Plugins.StackSizeController.OnServerInitialized () [0x0000c] in <34e0acec40f44bdd8d2c1707ec7ceb51>:0
at Oxide.Plugins.StackSizeController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0037e] in <34e0acec40f44bdd8d2c1707ec7ceb51>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0
In response to Covfefe ():
maybe 1-2 hours after release
I have stacks up to 600000 and they are splitting and restacking back to set size again,

Confirming that this plugin is broken :( I'm private hosted with multiple servers all pushing this and vanilla stacks in game

 

Wish I could help!



console errors x2

 

 

 

 

 

 

 

 

> oxide.reload StackSizeController
StackSizeController was compiled successfully in 2875ms
Unloaded plugin Stack Size Controller v1.9.9 by Canopy Sheep
Loaded plugin Stack Size Controller v1.9.9 by Canopy Sheep
Locked automatically