When tested on oxide version 2.0.4636 (latest version) using StackSizeController v2.0.4 as the only plugin loaded, StackSizeController seems to effect the Recycler's item rate/item consumption.
If modification is made to a stack size, it will recycle differently & accordingly to the multiplier of the stack made
ex: 10 explosives recycle per tick by Vanilla default.
If you raise stack size from 100 explosives to 200 explosives, it will recycle 20 explosives per tick.
If you raise stack size from 100 explosives to 2000 explosives, it will recycle 100 explosives per tick.
This is when modifying specific item numbers, and not adjusting categories (For example, this still persists on v1.9.9 of StackSizeController, if you test editing the Explosives max stack number in the config).
If this is intended feature can or may there be a config variable to disable this feature?
Thank you for your time & help =] <3
If modification is made to a stack size, it will recycle differently & accordingly to the multiplier of the stack made
ex: 10 explosives recycle per tick by Vanilla default.
If you raise stack size from 100 explosives to 200 explosives, it will recycle 20 explosives per tick.
If you raise stack size from 100 explosives to 2000 explosives, it will recycle 100 explosives per tick.
This is when modifying specific item numbers, and not adjusting categories (For example, this still persists on v1.9.9 of StackSizeController, if you test editing the Explosives max stack number in the config).
If this is intended feature can or may there be a config variable to disable this feature?
Thank you for your time & help =] <3