can this be updated to automatically start the event when a sleeper hits the set time of inactivity?? and i am having an issue activating the sleepermark more than once without having to reload the mod. It doesnt register that the sleeper has been killed so it doesnt allow me to restart the event or go after the next sleeper without having to reload the mod.
Automatically start event after sleeper inactivitySuggestion
i will look into this can you send a copy of your config?
{
"Generic": {
"Broadcast direction in chat messages": true,
"UI Broadcast messages Background color": "purple",
"UI Broadcast messages color": "yellow"
},
"LootDrops": {
"CrateAmount": 3,
"LockLootCrates": true,
"LockTimeCrate": 40,
"useLootCrates": true
},
"SETTINGS": {
"cooldownTime": 120,
"Debug": false,
"LastSeenSeconds": 259200,
"reward": 250,
"useBloon": false,
"usegui": true,
"useRewards": false
}
}Thankyou, i really appreciate it!
I do really like this idea of an automatic event, having the event start every x seconds, choosing the oldest sleeper making it fun.