NRE or invalid prints to console when using /sm genFixed
When using '/sm gen 2 8' the map isn't generated. The below is printed to the console:

ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]

/sm and /sm map return the expected text in-game normally.
Can you post the full error that appears in console? It should have more information. I'm also going to assume you're on Linux?
That's correct. Thanks for the quick reply! Here you go:

ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]
  at System.Drawing.GDIPlus.CheckStatus (System.Drawing.Status status) [0x0009b] in <1917aa1c39d94b1a91807b8cd9f03350>:0 
  at System.Drawing.Bitmap.SetResolution (System.Single xDpi, System.Single yDpi) [0x0000e] in <1917aa1c39d94b1a91807b8cd9f03350>:0 
  at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap.SetResolution(single,single)
  at Oxide.Plugins.SignMap.ResizeImage (System.Drawing.Image image, System.Int32 width, System.Int32 height) [0x00020] in <728233f8ad0e46beb81b362a0336bcbf>:0 
  at Oxide.Plugins.SignMap.ResizeImage (System.Byte[] bytes, System.Int32 targetWidth, System.Int32 targetHeight) [0x00023] in <728233f8ad0e46beb81b362a0336bcbf>:0 
  at Oxide.Plugins.SignMap+<AddImageToSign>c__Iterator3.MoveNext () [0x000c2] in <728233f8ad0e46beb81b362a0336bcbf>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0 ​
Alright, can you add me on discord MJSU#0814. Going to want to send you a test version to see if it resolves the issue.

Merged post

The issue is resolved in version 1.0.3.
Locked automatically