Image loads but doesn't appear.

Hello, I have a problem loading images onto the panel. When I place an order, it tells me that the image has been loaded onto the support, but it does not appear at all. Does anyone have a solution? Thank you.

im also experiencing the same problem, loads a big RED question mark says the image was added to the download queue but never appears

I'm having the same problem? You find any fixes yet?

Also having the issue

UCPX90gsO30ZMgK.png kidkelly88

Also having the issue

Download and go back to version 4.1 and it worked for me

Is this going to be fixed? We had to downgrade as well in order to get it to work.

dX3w3s9lFhxL1pd.png dustyhansen

Is this going to be fixed? We had to downgrade as well in order to get it to work.

I hope he fixes it because downgrading was the only current fix for me.

We have this as well as images showing properly until the next server restart, then most become blank.  Been that way for a while now.  Yes, we followed all the steps we were told to do, and no, the steps didn't work.   Given how many other people are having hte problems, it would be nice to see an update that fixed all these problems.

I'm gonna reach out to him on Discord last developer i talked to said he was getting notifications from umod.

StartNextDownload(true);

ist Missing in 

 private IEnumerator DownloadImage(DownloadRequest request)



 private IEnumerator DownloadImage(DownloadRequest request)
 {
     if (ItemManager.itemDictionaryByName.ContainsKey(request.Url))
     {
         request.Url = string.Format(ItemIconUrl, request.Url);
     }

     UnityWebRequest head = UnityWebRequest.Head(request.Url);

     head.timeout = 10;

     yield return head.SendWebRequest();

     if (head.result != UnityWebRequest.Result.Success)
     {
         signArtist.PrintWarning(head.error + "Cannot get headers from:" + request.Url);
         head.Dispose();
         StartNextDownload(true); //<<< Insert Line
         yield break;
     }

     string contentlength = head.GetResponseHeader("Content-Length");

     if (string.IsNullOrEmpty(contentlength))
     {
         head.Dispose();
         signArtist.PrintWarning("Could not get content length from:" + request.Url);
         StartNextDownload(true); //<<< Insert Line
         yield break;
     }

     int filesize = int.Parse(contentlength);

     if (filesize > signArtist.Settings.MaxFileSizeInBytes)
     {
         head.Dispose();
         signArtist.PrintWarning($"Filesize is {filesize / 1000000} MB the maximum size allowed is {signArtist.Settings.MaxSize} MB");
         signArtist.SendMessage(request.Sender, "FileTooLarge", signArtist.Settings.MaxSize);
         StartNextDownload(true); //<<< Insert Line
         yield break;
     }