The following api methods do not work:
void API_SkinSign(BasePlayer player, Signage sign, string url, bool raw = false)
void API_SignText(BasePlayer player, Signage sign, string message, int fontsize = 30, string color = "FFFFFF", string bgcolor = "000000")
This is because they are defined as public inside the pugin while they need to be private. As can be seen here in the umod documentation. I am not aware of a git repository. If there is one I would be happy to submit a PR!
void API_SkinSign(BasePlayer player, Signage sign, string url, bool raw = false)
void API_SignText(BasePlayer player, Signage sign, string message, int fontsize = 30, string color = "FFFFFF", string bgcolor = "000000")
This is because they are defined as public inside the pugin while they need to be private. As can be seen here in the umod documentation. I am not aware of a git repository. If there is one I would be happy to submit a PR!