Pricing error

it expects integer values not float. it only works properly with whole integers. float values cause errors in integer interpretation

Yeah, same issue as above. Problem is, when selling things like stone, to make it a whole number is going to give players so much RP for doing very little work. So means now things like that cannot be sold i guess. Before you could place an item in your hand and say what you want the price to be. For example, have 1 million stones selected then say 1000 RP is the cost. This could have been the work-a-round. But no longer here. 

do it in a vending machine, where you sell rp items, for a stack of whatever you want the players to sell. you can fine tune it this way