I would like to ask if there's an option to ONLY enabling Proxies/VPN usage to not be accepted?
If so, what line through the config would it be?
If so, what line through the config would it be?
{
"AutoBan_Reason_Keyword_Aimbot": false,
"AutoBan_Reason_Keyword_Cheat": false,
"AutoBan_Reason_Keyword_EspHack": false,
"AutoBan_Reason_Keyword_Hack": false,
"AutoBan_Reason_Keyword_Insult": false,
"AutoBan_Reason_Keyword_Ping": false,
"AutoBan_Reason_Keyword_Racism": false,
"AutoBan_Reason_Keyword_Script": false,
"AutoBan_Reason_Keyword_Toxic": false,
"AutoBanCeiling": 5,
"AutoBanFamilyShare": false,
"AutoBanFamilyShareIfDirty": false,
"AutoBanGroup": "serverarmour.bans",
"AutoBanOn": true,
"AutoBanReasonKeywords": [
"*aimbot*",
"*esp*",
"*hack*",
"*script*"
],
"AutoKick_BadIp": true, // this is the one you were looking for
"AutoVacBanCeiling": 2,
"BetterChatDirtyPlayerTag": "DIRTY",
"BroadcastNewBans": true,
"BroadcastPlayerBanReport": true,
"Debug": false,
"ServerAdminEmail": "",
"ServerAdminName": "",
"ServerAdminShareDetails": true,
"ServerApiKey": "FREE",
"ServerName": "Kingdom Rust 10x - Just Wiped 9 Feb",
"ServerPort": 28010,
"ServerVersion": "40",
"ShowProtectedMsg": true,
"Version": "0.0.2",
"WatchlistCeiling": 1,
"WatchlistGroup": "serverarmour.watchlist"
} Well I cannot guarantee that, as I would be lying. However, the backend is making use of "https://getipintel.net", and will in the future be making use of more services to better the chance of catching a VPN/Proxy and/or bad ip. There isn't a 1 solves all solution when it comes to blocking vpns and proxies, as you can only block "blocks" of IPs that are known to be VPN, however getipintel does use machine learning to rate an IP address and the likelyhood of it being a vpn/proxy, wherest a known vpn/proxy would have a score of 1.00 and a safe IP 0.00. The system was built by their guidelines they provide.MoneyTimeBroAnd your sure it will beat Chaos's Proxy or VPN blocker, and the VPN blocker from Umod as well?
I am hoping so. I have just grown tired of hackers, cheaters and all round toxic people. So hoping to make use of multiple sources to build a proper way of detecting such individuals before they kill a server :)Wulf
It is looking like this is turning more and more into an all-in-one, not so much just anti-cheat. ;)
Pho3niX90I am hoping so. I have just grown tired of hackers, cheaters and all round toxic people. So hoping to make use of multiple sources to build a proper way of detecting such individuals before they kill a server :)
That was more of a suggestion to be careful to not to make it an all-in-one beyond its purpose.
Wulf
That was more of a suggestion to be careful to not to make it an all-in-one beyond its purpose.
Currently it's still within the purpose, to keep scripters / hackers / toxic users off of a server. VPN/Proxy blocking does the same, as there is never a good reason (at least one I can think of) to use one, unless you are trying to be malicious.
It has never been intended to be an "anti cheat", but all round protection of a server from malicious players.