Plugin keeps unloading and reloadingNot An Issue
Rustcord was compiled successfully in 2409ms
Unloaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE
Loaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE
[Rustcord] Connection established to Server
Unloaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [Rustcord] Connection established to EchoValleyServer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saved 17,339 ents, cache(0.00), write(0.00), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saved 17,351 ents, cache(0.01), write(0.01), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [Rustcord] Connection established to EchoValleyServer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [Rustcord] Connection established to EchoValleyServer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saved 17,364 ents, cache(0.00), write(0.01), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1" (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loaded plugin Rustcord v1.1.7 by Kirollos & OuTSMoKE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) [Rustcord] Connection established to EchoValleyServer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saved 17,371 ents, cache(0.00), write(0.00), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Good, it should restart by it selft .Read update notes!
ok thats awesome! spam the discord?

[6:00 AM]BOTEchoRust:

Rustcord Initialized!
Delete this annoucment .RTFM
In response to upperking ():
ok thats awesome! spam the discord?
[6:00 AM]BOTEchoRust:Rustcord Initialized!
Remove the plugininit flag from the channel in your config
In response to OuTSMoKE ():
Remove the plugininit flag from the channel in your config

You mean the msg_serverinit ? Because It's also happening to me I saw it as i was making some modifcations.

msg_plugininit isnt in my config file and its doing it.



Merged post

Ah ok so I was poking around in the code, Under OnServerInitialized function, you have it with a timer that resets it every 450s, thats why it pops up again. I assume you do this to make sure the Discord client is always connected?

Merged post

timer.Every(450, () => Reload()); //this is why it keeps reloading

Merged post

Oh I just noticed he was talking about spamming his discord server, I was just curious as to why you're reloading it, are you using this as a heartbeat?
Once every few hours is typically sufficient.  I found that before upgrading to 1.1.9 (I've been on 1.1.1 forever) I had to manually reload it once a day.
In response to cwizard ():
Once every few hours is typically sufficient.  I found that before upgrading to 1.1.9 (I've been on...
Still happens in 1.1.9, Ill have to check the error logs I think i saw the reason why it was stopping.

Merged post

Yeah, SessionID became invalidated and caused an error.

3:21 PM [Info] [DiscordExt] Invalid Session ID opcode recieved!

I just changed the timer to every 4 hours.  I like to see that the thing is initiated... but not every few minutes =D
In response to cwizard ():
I just changed the timer to every 4 hours.  I like to see that the thing is initiated... but not eve...
Where do I change this timer? I cant find it in my config. For me it's also updating every 10 seconds or so which makes my console look like a mess
The plugin keeps unloading and the Chat and Deaths do not come through anymore.
RustCord keeps reloading itself every 3isch minute. I have the latest version of RustCord and Discord ext.
the plugin is bugging asf. Deathnotes are not properly working because of this, messages don't come in and if you good active players, you might even end up in a discord API ban. 

Rustcord should be discontinued or properly updated without changing every single F flag. 
In response to WiCKED ():
RustCord keeps reloading itself every 3isch minute. I have the latest version of RustCord and Discor...
It's not the plugin, the auto reload function was removed.
Locked automatically