Player kicked with NullReferenceException when using 2-way chatNot An Issue
Well when I communicate from discord to my online players and I start sending more then one message the server disconnect the players with the follwoing error

105.226.18.156:52803/76561198392448565/Pappa bear disconnecting: NullReferenceException: Object reference not set to an instance of an object Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) (at <8c8f2ed4be464226a9da41c599c58d6f>:0) Client.OnEntities (Network.Message packet) (at <8c8f2ed4be464226a9da41c599c58d6f>:0) Client.OnNetworkMessage (Network.Message packet) (at <8c8f2ed4be464226a9da41c599c58d6f>:0) Facepunch.Network.Raknet.Client.HandleMessage () (at <95392b3149d34f199814987de418dc41>:0) UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()

I'm not 100% sure if its related but it happens when I chat from discord to the server
That's an Extension error, nothing we can do about it.
41.180.14.122:64411/76561198351876404/DrummingBunny disconnecting: NotImplementedException: Unknown wire type: 3 SilentOrbit.ProtocolBuffers.ProtocolParser.SkipKey (System.IO.Stream stream, SilentOrbit.ProtocolBuffers.Key key) (at :0) ProtoBuf.Entity.Deserialize (System.IO.Stream stream, ProtoBuf.Entity instance, System.Boolean isDelta) (at :0) ProtoBuf.Entity.Deserialize (System.IO.Stream stream) (at :0) Client.OnEntities (Network.Message packet) (at <8c8f2ed4be464226a9da41c599c58d6f>:0) Client.OnNetworkMessage (Network.Message packet) (at <8c8f2ed4be464226a9da41c599c58d6f>:0) Facepunch.Network.Raknet.Client.HandleMessage () (at <95392b3149d34f199814987de418dc41>:0) UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()

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Extension error?

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but before the update for pm it didn't do it
Yes, it was doing it before. It's always done it.
Locked automatically