Localization changed in plugin, but didn't changeSolved
Hello,

in this code below, i've try to translate, reboot my server but it's still displayed in English....
protected override void LoadDefaultMessages()
		{
			lang.RegisterMessages(new Dictionary<string, string>
			{
				{ "Discord_PlayersResponse", ":mag_right: Joueur(s) connecté(s) [{count}/{maxplayers}]: {playerslist}" },
				{ "RUST_OnInitMsg", ":vertical_traffic_light: Serveur en ligne, les joueurs peuvent s'y connecter. :vertical_traffic_light:" },
				{ "RUST_OnPlayerInitAdmin", ":white_check_mark: {playername} s'est connecté! (IP: {playerip}    SteamID: {playersteamid})" },
				{ "RUST_OnPlayerInit", ":white_check_mark: {playername} s'est connecté! (IP: {playerip}    SteamID: {playersteamid})" },
				{ "RUST_OnPlayerDisconnect", ":x: {playername} s'est déconnecté! ({reason})" },
				{ "RUST_OnPlayerReport", ":warning: {playername}: {message}"}
			}, this);
		}​


Thanks
Edit the oxide/lang file, not the plugin itself.
Locked automatically