Error for team leaveBug
Failed to call hook 'OnDiscordGuildMessageCreated' on plugin 'DiscordStatus v4.0.1' (IndexOutOfRangeException: Index was outside the bounds of the array.)
at Oxide.Plugins.DiscordStatus.OnDiscordGuildMessageCreated (Oxide.Ext.Discord.Entities.Messages.DiscordMessage message) [0x00029] in <416ab0e46a064402ab27fea052650158>:0

at Oxide.Plugins.DiscordStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0016c] in <416ab0e46a064402ab27fea052650158>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

Saved 127,543 ents, cache(0.30), write(0.08), disk(0.04).
Saving complete
Failed to call hook 'OnTeamLeave' on plugin 'Rustcord v3.3.2' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Rustcord.OnTeamLeave (RelationshipManager+PlayerTeam team, BasePlayer player) [0x002e1] in <416ab0e46a064402ab27fea052650158>:0

at Oxide.Plugins.Rustcord.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0230e] in <416ab0e46a064402ab27fea052650158>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

Saved 127,538 ents, cache(0.31), write(0.09), disk(0.04).

It looks like you have discord issues in general as I'm seeing:

on plugin 'DiscordStatus v4.0.1'

as well. Is the bot configured correctly permission-wise?

Clans and teams dont play well together, it's a known bug we haven't been able to fix. Just ignore OnTeam errors.