Set the bot presence via Rustcord?
I would l like to set what the bot is playing via rustcord to the player count, any advice  for this
I'll look into this.

Thanks!
So, I pulled the repo for the Discord extension and scoured the source code for things I thought would be related to the ability to set status and there's only a couple things I found:

in DiscordClient.CS:

public void UpdateStatus(Presence presence)
        {
            var opcode = new SPayload()
            {
                OP = OpCodes.StatusUpdate,
                Payload = presence
            };

            var payload = JsonConvert.SerializeObject(opcode);
            _webSocket.Send(payload);
        }​

and in DiscordObjects/Presence.cs

namespace Oxide.Ext.Discord.DiscordObjects
{
    using Newtonsoft.Json;

    public class Presence
    {
        [JsonProperty("status")]
        public string Status { get; set; }

        [JsonProperty("game")]
        public Game Game { get; set; }

        [JsonProperty("since")]
        public int Since { get; set; }

        [JsonProperty("afk")]
        public bool AFK { get; set; }
    }
}
​


What I'm not finding though are REST posts to actually do anything after that, like in the case of CreateMessage in the channel.  I'm a SUPER noob at this stuff, but I'll fuck with it until one of us gets somewhere =D