Rustcord not transmitting messages to server
It transmits chats from server to discord but not the other way around. I checked all configs, only thing that changed was that now it requires Discord Core dll for functionality. Its been a problem ever since.

        "cmd_allow",
        "cmd_players",
        "cmd_kick",
        "cmd_com",
        "cmd_mute",
        "cmd_unmute",
        "msg_join",
        "msg_quit",
        "msg_chat",
        "death_pvp",
        "msg_teamchat",
        "game_report",
        "game_bug",
        "msg_serverinit",
        "msg_helispawn",
        "msg_bradleyspawn",
        "msg_chinookspawn",
        "msg_planespawn",
        "msg_shipspawn",
        "death_vehicle",
        "game_bug",
        "game_report",
        "log_kicks"​
No dll change was made. The plugin has always required the Discord Extension dll. Reload plugin to resume Discord to Game relay.
 

I have restarted the server many times, it works for 5 minutes , but later all message sfrom discord to game are not relayed, game still replays to discord. This is either an issue with this plugin, a setting, or the dll. THis wasn't the case until the new updates hit. Something changed that requires adjustment which wasn't provided earlier in documentation.

NOTE: Unloading/Reloading plugin alone seems bring it back for 5 minutes before it stops working again.

use AutoReload option or TimedExecute plugin, plugins that use Discord Extension require constant reloading.
 

I have the exact same problem.

Mine have been working for months, now after update i keep getting errors and messages from game wont go to discord.

I see stuff like: [Rustcord] Rustcord failed to fetch channel! (chan_id=MyID). Guild is invalid.
MyID is of course the correct id (in numbers).

NoiZeX

I have the exact same problem.

Mine have been working for months, now after update i keep getting errors and messages from game wont go to discord.

I see stuff like: [Rustcord] Rustcord failed to fetch channel! (chan_id=MyID). Guild is invalid.
MyID is of course the correct id (in numbers).

YEah same I run number of servers and they all use C# but this is the only game/server mod that fails to stay connected on a normal basis.
Confirmed.
Its not working