(22:51:18) | Could not allocate memory: System out of memory!
Trying to allocate: 1048576B with 16 alignment. MemoryLabel: Physics
Allocation happened at: Line:165 in C:\buildslave\unity\build\Modules/Physics/PhysicsManager.cpp
Memory overview
[ ALLOC_DEFAULT ] used: 1743671019B | peak: 0B | reserved: 2025477523B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_TEMP_JOB_4_FRAMES ] used: 0B | peak: 0B | reserved: 88080384B
[ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 1048576B
[ ALLOC_GFX ] used: 1564440603B | peak: 0B | reserved: 1573884163B
[ ALLOC_CACHEOBJECTS ] used: 743008932B | peak: 0B | reserved: 820785660B
[ ALLOC_TYPETREE ] used: 8721720B | peak: 0B | reserved: 13631488B
[ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3866624B
(22:51:18) | [Physics.PhysX] User allocator returned NULL.
What the hell does all that mean?