How to create "coffin" entity?
Hello, guys!
How i can create 'Coffin' entity?
Now i have this code, that create a large wood box:
 
private string box = "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab";
BaseEntity ent = GameManager.server.CreateEntity(box, new Vector3(pos.x, pos.y - 2000, pos.z));
ok, i decided this problem. 

private string box = "assets/prefabs/misc/halloween/coffin/coffinstorage.prefab";
In response to yabloko7777 ():
ok, i decided this problem. 

private string box = "assets/prefabs/misc/halloween/coffin/c...
isnt it already in the (betterloot)  items list    "coffin.storage": "Coffin", which you can add to any loot  or item list ? it is also listed in the Rust items list
 coffin.storage573676040