Hi!
So i'm trying to make a tree animate and make sounds the same way it does when you last hit it (but without hitting it).
I tried `<Entity>.Kill()` but that just removes the tree instantly.
Any help is greatly appreciated.
So i'm trying to make a tree animate and make sounds the same way it does when you last hit it (but without hitting it).
I tried `<Entity>.Kill()` but that just removes the tree instantly.
Any help is greatly appreciated.