OnPlayerSwiming hook (Rust)No Thanks
Would be nice to have/know.
What are the conditions for performing this hook?
In response to h2hjastermereel ():
Would be nice to have/know.
BasePlayer.IsSwimming() - the condition you need to check. Use some workaround (timer/component) to perform the check.
In response to 2CHEVSKII ():
BasePlayer.IsSwimming() - the condition you need to check. Use some workaround (timer/component) to...
Wow thanks. I wish there was a comprehensive API doc somewhere with all this.
In response to h2hjastermereel ():
Wow thanks. I wish there was a comprehensive API doc somewhere with all this.
This is the standard method of Rust itself.
In response to h2hjastermereel ():
Wow thanks. I wish there was a comprehensive API doc somewhere with all this.
Use decompiler and search in game assemblies :/
Locked automatically