Servers not restarting after Easter update. does oxide need an update?
Servers not restarting after Easter update
There was one in the last few minutes that seems to be working for me in 2 servers: 2.0.4190.
Seems fixed, fully stop server, perform update and reboot.
Hi Guys,
after the update my server seems to be completly broken - scripts and references missing, stuff like that. Maybe someone can help me there?
There is a screen on:
22373.zap395624_g64688- (04/19/2019 11:44:02 PM) (Detached)
1 Socket in /run/screen/S-zap395624_g64688.
Set current directory to /home/zap395624/g64688/rust-oxide
Found path: /home/zap395624/g64688/rust-oxide/RustDedicated
Mono path[0] = '/home/zap395624/g64688/rust-oxide/RustDedicated_Data/Managed'
Mono config path = '/home/zap395624/g64688/rust-oxide/RustDedicated_Data/MonoBleedingEdge/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api64.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
libRustNative.so
libRenderer.so
sqlite3.so
Initialize engine version: 2018.3.3f1 (393bae82dbb8)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.077 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
UnloadTime: 11.409000 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Bootstrap Startup
System
Name: 73019
OS: Linux 4.9 Debian 9.6 64bit
CPU
Model: Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz
Cores: 8
Memory: 32058 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 18
Memory: 0 MB
Manifest Metadata Loaded
13130 pooled strings
14 mesh colliders
5995 prefab properties
388 effect categories
696 entity names
89 skinnable names
Command Line: "./RustDedicated" "-batchmode" "-nographics" "+server.ip" "92.42.45.72" "+server.port" "27210" "-rcon.ip" "92.42.45.72" "-rcon.port" "27211" "-server.maxplayers" "5" "+server.hostname" "Midguardians" "+server.description" "hosted by ZAP-Hosting.com" "+server.url" "zap-hosting.com" "+server.headerimage" "http://i.imgur.com/xNyLhMt.jpg" "+server.identity" "MySaveGame1" "+server.level" "Procedural Map" "+server.seed" "5" "+server.worldsize" "6000" "+server.saveinterval" "300" "+rcon.password" "******" "-rcon.web" "disable"
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/kernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407d6dae0.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c3f214fb20.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407e1f460.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407e44e90.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407e58df0.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c40888f660.so
[Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1"
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Server Config Loaded
The referenced script (ItemModCrackOpen) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (ItemModCrackOpen) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (ItemModCrackOpen) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'bronzeegg.item') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'goldegg.item') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'silveregg.item') is missing!
(Filename: Line: 294)
Skinnable Warmup
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
Manifest Assets Loaded
89 skinnable objects
Loading Scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 63)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 269)
UnloadTime: 20.016000 ms
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Plugins: Couldn't open /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB
(Filename: Line: 240)
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer
Unloading 49804 unused Assets to reduce memory usage. Loaded Objects now: 29674.
Total: 121.721000 ms (FindLiveObjects: 4.433000 ms CreateObjectMapping: 9.616000 ms MarkObjects: 65.181000 ms DeleteObjects: 42.490000 ms)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Cold (ScreenOverlayEx)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (ScreenOverlayEx)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - FXAA (FXAA)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loading Oxide Core v2.0.3867...
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loading extensions...
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension CSharp v2.0.4000 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension MySql v2.0.3755 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension Rust v2.0.4185 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension SQLite v2.0.3754 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension Unity v2.0.3756 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Using Covalence provider for game 'Rust'
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loading plugins...
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin Rust v2.0.4185 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin Unity v2.0.3756 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
CustomDecay and StackSizeController were compiled successfully in 2037ms
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin CustomDecay v1.0.2 by Wizera
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin Stack Size Controller v2.0.0 by Canopy Sheep
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Asset Warmup (1/5473)
Asset Warmup (88/5473)
Asset Warmup (123/5473)
Asset Warmup (178/5473)
Asset Warmup (228/5473)
Asset Warmup (234/5473)
Asset Warmup (238/5473)
Asset Warmup (252/5473)
Asset Warmup (269/5473)
Asset Warmup (442/5473)
Asset Warmup (487/5473)
Asset Warmup (514/5473)
Asset Warmup (543/5473)
Asset Warmup (604/5473)
Asset Warmup (674/5473)
Asset Warmup (814/5473)
Asset Warmup (822/5473)
Asset Warmup (829/5473)
Asset Warmup (863/5473)
Asset Warmup (900/5473)
Asset Warmup (1043/5473)
Asset Warmup (1300/5473)
Asset Warmup (1343/5473)
Asset Warmup (1523/5473)
Asset Warmup (1530/5473)
Asset Warmup (1703/5473)
Asset Warmup (1888/5473)
Asset Warmup (1926/5473)
Asset Warmup (2039/5473)
Asset Warmup (2072/5473)
Asset Warmup (2127/5473)
Asset Warmup (2232/5473)
Asset Warmup (2336/5473)
Asset Warmup (2384/5473)
Asset Warmup (2451/5473)
Asset Warmup (2574/5473)
Asset Warmup (2604/5473)
Asset Warmup (2607/5473)
Asset Warmup (2635/5473)
Asset Warmup (2636/5473)
Asset Warmup (2670/5473)
Asset Warmup (2779/5473)
Asset Warmup (2872/5473)
Asset Warmup (2957/5473)
Asset Warmup (3038/5473)
Asset Warmup (3124/5473)
Asset Warmup (3229/5473)
Asset Warmup (3327/5473)
Asset Warmup (3386/5473)
Asset Warmup (3444/5473)
Asset Warmup (3526/5473)
Asset Warmup (3595/5473)
Asset Warmup (3647/5473)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 269)
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
Asset Warmup (3653/5473)
Asset Warmup (3808/5473)
The referenced script (EggSwap) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (EggAmmoRepresentation) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script (EggSwap) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (EggAmmoRepresentation) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script (EasterBasket) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'easter_basket.entity') is missing!
(Filename: Line: 294)
The referenced script (EasterBasket) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'easter_basket.entity') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'easter_basket.entity') is missing!
(Filename: Line: 294)
The referenced script (RandomRendererEnable) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'tumble') is missing!
(Filename: Line: 294)
The referenced script (RandomRendererEnable) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'tumble') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'tumble') is missing!
(Filename: Line: 294)
The referenced script (EggHuntEvent) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'EggHunt') is missing!
(Filename: Line: 294)
The referenced script (EggHuntEvent) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'EggHunt') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'EggHunt') is missing!
(Filename: Line: 294)
The referenced script (RustigeEgg) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'RustigeEgg_A.deployed') is missing!
(Filename: Line: 294)
The referenced script (AnimationFlagHandler) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'Client') is missing!
(Filename: Line: 294)
The referenced script (RustigeEgg) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (AnimationFlagHandler) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'Client') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'Client') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'RustigeEgg_A.deployed') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'RustigeEgg_A.deployed') is missing!
(Filename: Line: 294)
NullReferenceException: Object reference not set to an instance of an object
at Construction.AttributeSetup (UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x00025] in <f8974325da024276bdffe336241e9635>:0
at PrefabAttribute.PreProcess (IPrefabProcessor preProcess, UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x000c1] in <f8974325da024276bdffe336241e9635>:0
at PrefabPreProcess.ProcessObject (System.String name, UnityEngine.GameObject go, System.Boolean resetLocalTransform) [0x0014b] in <f8974325da024276bdffe336241e9635>:0
at PrefabPreProcess.Process (System.String name, UnityEngine.GameObject go) [0x0003a] in <f8974325da024276bdffe336241e9635>:0
at GameManager.FindPrefab (System.String strPrefab) [0x0002a] in <f8974325da024276bdffe336241e9635>:0
at FileSystem_Warmup.PrefabWarmup (System.String path) [0x00000] in <f8974325da024276bdffe336241e9635>:0
at FileSystem_Warmup+<Run>d__4.MoveNext () [0x00100] in <f8974325da024276bdffe336241e9635>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a65dafb2dd744420a9e0f3003d14e0b0>:0
(Filename: <f8974325da024276bdffe336241e9635> Line: 0)
:-(
after the update my server seems to be completly broken - scripts and references missing, stuff like that. Maybe someone can help me there?
There is a screen on:
22373.zap395624_g64688- (04/19/2019 11:44:02 PM) (Detached)
1 Socket in /run/screen/S-zap395624_g64688.
Set current directory to /home/zap395624/g64688/rust-oxide
Found path: /home/zap395624/g64688/rust-oxide/RustDedicated
Mono path[0] = '/home/zap395624/g64688/rust-oxide/RustDedicated_Data/Managed'
Mono config path = '/home/zap395624/g64688/rust-oxide/RustDedicated_Data/MonoBleedingEdge/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api64.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
libRustNative.so
libRenderer.so
sqlite3.so
Initialize engine version: 2018.3.3f1 (393bae82dbb8)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.077 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
UnloadTime: 11.409000 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Bootstrap Startup
System
Name: 73019
OS: Linux 4.9 Debian 9.6 64bit
CPU
Model: Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz
Cores: 8
Memory: 32058 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 18
Memory: 0 MB
Manifest Metadata Loaded
13130 pooled strings
14 mesh colliders
5995 prefab properties
388 effect categories
696 entity names
89 skinnable names
Command Line: "./RustDedicated" "-batchmode" "-nographics" "+server.ip" "92.42.45.72" "+server.port" "27210" "-rcon.ip" "92.42.45.72" "-rcon.port" "27211" "-server.maxplayers" "5" "+server.hostname" "Midguardians" "+server.description" "hosted by ZAP-Hosting.com" "+server.url" "zap-hosting.com" "+server.headerimage" "http://i.imgur.com/xNyLhMt.jpg" "+server.identity" "MySaveGame1" "+server.level" "Procedural Map" "+server.seed" "5" "+server.worldsize" "6000" "+server.saveinterval" "300" "+rcon.password" "******" "-rcon.web" "disable"
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/kernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407d6dae0.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c3f214fb20.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407e1f460.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407e44e90.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c407e58df0.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/data-0x55c40888f660.so
[Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1"
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Server Config Loaded
The referenced script (ItemModCrackOpen) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (ItemModCrackOpen) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (ItemModCrackOpen) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'bronzeegg.item') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'goldegg.item') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'silveregg.item') is missing!
(Filename: Line: 294)
Skinnable Warmup
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
Manifest Assets Loaded
89 skinnable objects
Loading Scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 63)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 269)
UnloadTime: 20.016000 ms
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in Main Camera (TOD_Rays)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Plugins: Couldn't open /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB
(Filename: Line: 240)
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/zap395624/g64688/rust-oxide/RustDedicated_Data/Mono/libRenderer
Unloading 49804 unused Assets to reduce memory usage. Loaded Objects now: 29674.
Total: 121.721000 ms (FindLiveObjects: 4.433000 ms CreateObjectMapping: 9.616000 ms MarkObjects: 65.181000 ms DeleteObjects: 42.490000 ms)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Cold (ScreenOverlayEx)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hurt (ScreenOverlayEx)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - FXAA (FXAA)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loading Oxide Core v2.0.3867...
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loading extensions...
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension CSharp v2.0.4000 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension MySql v2.0.3755 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension Rust v2.0.4185 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension SQLite v2.0.3754 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded extension Unity v2.0.3756 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Using Covalence provider for game 'Rust'
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loading plugins...
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin Rust v2.0.4185 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin Unity v2.0.3756 by Oxide and Contributors
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
CustomDecay and StackSizeController were compiled successfully in 2037ms
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin CustomDecay v1.0.2 by Wizera
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Loaded plugin Stack Size Controller v2.0.0 by Canopy Sheep
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
Asset Warmup (1/5473)
Asset Warmup (88/5473)
Asset Warmup (123/5473)
Asset Warmup (178/5473)
Asset Warmup (228/5473)
Asset Warmup (234/5473)
Asset Warmup (238/5473)
Asset Warmup (252/5473)
Asset Warmup (269/5473)
Asset Warmup (442/5473)
Asset Warmup (487/5473)
Asset Warmup (514/5473)
Asset Warmup (543/5473)
Asset Warmup (604/5473)
Asset Warmup (674/5473)
Asset Warmup (814/5473)
Asset Warmup (822/5473)
Asset Warmup (829/5473)
Asset Warmup (863/5473)
Asset Warmup (900/5473)
Asset Warmup (1043/5473)
Asset Warmup (1300/5473)
Asset Warmup (1343/5473)
Asset Warmup (1523/5473)
Asset Warmup (1530/5473)
Asset Warmup (1703/5473)
Asset Warmup (1888/5473)
Asset Warmup (1926/5473)
Asset Warmup (2039/5473)
Asset Warmup (2072/5473)
Asset Warmup (2127/5473)
Asset Warmup (2232/5473)
Asset Warmup (2336/5473)
Asset Warmup (2384/5473)
Asset Warmup (2451/5473)
Asset Warmup (2574/5473)
Asset Warmup (2604/5473)
Asset Warmup (2607/5473)
Asset Warmup (2635/5473)
Asset Warmup (2636/5473)
Asset Warmup (2670/5473)
Asset Warmup (2779/5473)
Asset Warmup (2872/5473)
Asset Warmup (2957/5473)
Asset Warmup (3038/5473)
Asset Warmup (3124/5473)
Asset Warmup (3229/5473)
Asset Warmup (3327/5473)
Asset Warmup (3386/5473)
Asset Warmup (3444/5473)
Asset Warmup (3526/5473)
Asset Warmup (3595/5473)
Asset Warmup (3647/5473)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 269)
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
Asset Warmup (3653/5473)
Asset Warmup (3808/5473)
The referenced script (EggSwap) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (EggAmmoRepresentation) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script (EggSwap) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (EggAmmoRepresentation) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'basket.viewmodel') is missing!
(Filename: Line: 294)
The referenced script (EasterBasket) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'easter_basket.entity') is missing!
(Filename: Line: 294)
The referenced script (EasterBasket) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'easter_basket.entity') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'easter_basket.entity') is missing!
(Filename: Line: 294)
The referenced script (RandomRendererEnable) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'tumble') is missing!
(Filename: Line: 294)
The referenced script (RandomRendererEnable) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'tumble') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'tumble') is missing!
(Filename: Line: 294)
The referenced script (EggHuntEvent) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'EggHunt') is missing!
(Filename: Line: 294)
The referenced script (EggHuntEvent) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'EggHunt') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'EggHunt') is missing!
(Filename: Line: 294)
The referenced script (RustigeEgg) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'RustigeEgg_A.deployed') is missing!
(Filename: Line: 294)
The referenced script (AnimationFlagHandler) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'Client') is missing!
(Filename: Line: 294)
The referenced script (RustigeEgg) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script (AnimationFlagHandler) on this Behaviour is missing!
(Filename: Line: 195)
The referenced script on this Behaviour (Game Object 'Client') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'Client') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'RustigeEgg_A.deployed') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object 'RustigeEgg_A.deployed') is missing!
(Filename: Line: 294)
NullReferenceException: Object reference not set to an instance of an object
at Construction.AttributeSetup (UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x00025] in <f8974325da024276bdffe336241e9635>:0
at PrefabAttribute.PreProcess (IPrefabProcessor preProcess, UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x000c1] in <f8974325da024276bdffe336241e9635>:0
at PrefabPreProcess.ProcessObject (System.String name, UnityEngine.GameObject go, System.Boolean resetLocalTransform) [0x0014b] in <f8974325da024276bdffe336241e9635>:0
at PrefabPreProcess.Process (System.String name, UnityEngine.GameObject go) [0x0003a] in <f8974325da024276bdffe336241e9635>:0
at GameManager.FindPrefab (System.String strPrefab) [0x0002a] in <f8974325da024276bdffe336241e9635>:0
at FileSystem_Warmup.PrefabWarmup (System.String path) [0x00000] in <f8974325da024276bdffe336241e9635>:0
at FileSystem_Warmup+<Run>d__4.MoveNext () [0x00100] in <f8974325da024276bdffe336241e9635>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a65dafb2dd744420a9e0f3003d14e0b0>:0
(Filename: <f8974325da024276bdffe336241e9635> Line: 0)
:-(
update oxide
Three update tries later it worked - thanks!
In response to Aske ():Three update tries later it worked - thanks!
By the time you had made this post, oxide was fully updated and working fully.
I recomend Watching the Rust Oxide Update Page as it is the most reliable fastest way to be certain Oxide has updated.
Server owners must remember just because rust releases a server update DO NOT update your servers until oxide has updated otherwise you WILL have downtime.
Pre-planning , knowing how it works and expecting it will have your servers with very little downtime, a simple reboot with update is all that is required.
It is the sole responsiblity of each server owner to work their updates as they wish.
If you jump the gun and update as soon as rust releases a update you will have downtime. Its pretty simple.
I recomend Watching the Rust Oxide Update Page as it is the most reliable fastest way to be certain Oxide has updated.
Server owners must remember just because rust releases a server update DO NOT update your servers until oxide has updated otherwise you WILL have downtime.
Pre-planning , knowing how it works and expecting it will have your servers with very little downtime, a simple reboot with update is all that is required.
It is the sole responsiblity of each server owner to work their updates as they wish.
If you jump the gun and update as soon as rust releases a update you will have downtime. Its pretty simple.