Server prevents any local client from joining ANY server

Whenever a server is running on the local network with oxide installed(but no plugins yet) any clients on that network will be unable to join ANY server at all:

https://cdn.discordapp.com/attachments/536827698627084299/567043862313304074/unknown.png

Sometimes there is a different error than above:

Disconnected (NullReferenceException: Object reference not set to an instance of an object
UIChat.Add (System.UInt64 steamid, System.String text, System.Single volume) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
ConVar.Chat.add (ConsoleSystem+Arg arg) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
ConsoleGen+<>c.<.cctor>b__2_58 (ConsoleSystem+Arg arg) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
ConsoleSystem.Internal (ConsoleSystem+Arg arg) (at <d34688462966485ea74563d4d9d10fc3>:0)
UnityEngine.Debug:LogException(Exception)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

And here is the client log incase you need it: https://drive.google.com/file/d/0Bz9RPUJk7YqPNUNEcGNYQ1I5YUJLcHJxOFRvRV9EQVBhNTVr/view?usp=sharing

I cannot get you server logs as none are generated

And also note that for some reason the console is like double(a green and white one in one): https://cdn.discordapp.com/attachments/563042433777270785/567853473694089227/unknown.png

Try choosing another language on client. Sometimes it can cause such errors.
Another language didn't help

Merged post

Do note that this only occurs once oxide has been installed, without oxide it works just fine and this effects all computers on the network
I can't reproduce this, and I've not seen this issue before. It looks like more of a client issue rather than server-side.
I have ran it on 3 different computers and then tried joining any server through the other computers and they couldn't join any server

Merged post

Interesting, i just noticed that it only occus if i used my script to launch it which worked fine before, apparently the script also causes the double console:

https://drive.google.com/file/d/1i3_AfU4_SNV1UvClNu1Bwh6lZfAkh2Qn/view?usp=sharing



Merged post

Found it, turns out the missing -logfile parameter was causing this all when oxide is present