Whenever a server is running on the local network with oxide installed(but no plugins yet) any clients on that network will be unable to join ANY server at all:
https://cdn.discordapp.com/attachments/536827698627084299/567043862313304074/unknown.png
Sometimes there is a different error than above:
Disconnected (NullReferenceException: Object reference not set to an instance of an object
UIChat.Add (System.UInt64 steamid, System.String text, System.Single volume) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
ConVar.Chat.add (ConsoleSystem+Arg arg) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
ConsoleGen+<>c.<.cctor>b__2_58 (ConsoleSystem+Arg arg) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
ConsoleSystem.Internal (ConsoleSystem+Arg arg) (at <d34688462966485ea74563d4d9d10fc3>:0)
UnityEngine.Debug:LogException(Exception)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()
And here is the client log incase you need it: https://drive.google.com/file/d/0Bz9RPUJk7YqPNUNEcGNYQ1I5YUJLcHJxOFRvRV9EQVBhNTVr/view?usp=sharing
I cannot get you server logs as none are generated
And also note that for some reason the console is like double(a green and white one in one): https://cdn.discordapp.com/attachments/563042433777270785/567853473694089227/unknown.png