Modifying hackable crates?
- 1
- 2
Merged post
[ServerVar(Help = "How many seconds for the crate to unlock")]
public static float requiredHackSeconds = 900f;
[ServerVar(Help = "How many seconds until the crate is destroyed without any hack attempts")]
public static float decaySeconds = 7200f;That means you can change them by console command
hackablelockedcrate.requiredhackseconds XXXXPlushackablelockedcrate.decayseconds XXX Merged post
@LollipopBoy33
In response to calinova22 ():To clarify I know you can use timed events to control how often they spawn, and my alphaloot lets me...
Random hackable crates spawns are controlled by the chinook event, you want to look for a chinook related plugin if you want to change where they spawn (unless you want to spawn them in addition to the chinook event).
https://umod.org/plugins/chinook-drop-randomizer
Maybe this does what you want?
In response to haggbart ():Random hackable crates spawns are controlled by the chinook event, you want to look for a chinook re...
Pomarańczowy
Polecenie konsoliPlushackablelockedcrate.requiredhacksekundy XXXXhackablelockedcrate.decaysekundy XXX
Połączony post
@LollipopBoy33
Po wprowadzeniu tych dwóch poleceń pamięci podręczne czasami znikają, zanim je opróżnię.
I set these two values to 300
calinova22
Yeah I looked into that, and inbound options as well. You can use that to specify that you want it to only drop at like airfield and dome right. But I am looking for something that announces where it actually dropped. Inbound just says that the chinook is inbound or whatever you set it to. Doesn't give the location.
Hackable crate location is shown on the client game map , all a player has to do on seeing the "inbound" alert is open the game map to see the location.
That wasn't the case 4 years ago when he asked the question 🤣
JimDeadlock
That wasn't the case 4 years ago when he asked the question 🤣
The fact is that people are still asking about it , so my input might help , whereas your comment only tells people what they already know,
Orange
Console commandPlushackablelockedcrate.requiredhackseconds XXXXhackablelockedcrate.decayseconds XXX
Merged post
@LollipopBoy33
You must enter these commands every time you restart the server. Isn't there an easier way?
- 1
- 2