Hello, server and oxide have latest version.
it's related to rust or oxide?
Cheers,
Protocol: 2161.177.1
Build Date: 04/04/2019 20:34:31
Unity Version: 2018.3.3f1
Changeset: 33999
Branch: release
Oxide.Rust Version: 2.0.4185/dge_38 disconnecting: NullReferenceException: Object reference not set to an instance of an object
BasePlayer.Climb (BasePlayer player) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
BaseEntity.OnUse (BasePlayer player) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
UnityEngine.GameObject:SendMessage()
BasePlayer:QuickUse()
BasePlayer:UseAction(InputState)
BasePlayer:ClientInput(InputState)
BasePlayer:ClientUpdateLocalPlayer()
BasePlayer:ClientCycle(Single)
Client:Update()
Version: 34040
(18:41:25) | 176.180.40.171:52540/76561198078509873/obie disconnecting: NullReferenceException: Object reference not set to an instance of an object
BasePlayer.Climb (BasePlayer player) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
BaseEntity.OnUse (BasePlayer player) (at <5961629bd3294f1ba3fc2ed59c96158a>:0)
UnityEngine.GameObject:SendMessage()
BasePlayer:QuickUse()
BasePlayer:UseAction(InputState)
BasePlayer:ClientInput(InputState)
BasePlayer:ClientUpdateLocalPlayer()
BasePlayer:ClientCycle(Single)
Client:Update()
Version: 34040it's related to rust or oxide?
Cheers,