Hi. We have a big problem on our server.. some ill intended people are crafting mass amounts of items and when their inventory is full they just go on the ground. Dozens of items in few seconds which cause massive lag and eventually the server will crash. Some players are leaving because they think the server host is bad when in fact it's just few people that cause all this. We've noticed this plugin https://umod.org/plugins/craft-spam-blocker made by Wulf but I don't think it was ever updated. We tried it and it doesn't work.. I was wondering if Wulf is able to update it or someone make something similar that blocks crafting if inventory is full? It would be very helpful
Preventing item craft spam?Solved
There are better way than hope -> Mention him with @and then name
@Wulf ty orange
I use DespawnConfig and set the global rate to 0. No one can drop items, they will disappear in the same moment they drop it. There is also a ConVar for the console, but for me that was too buggy ^^
Just use my Ignore Collision plugin :)
I love to make everything complicated .-.
Thanks for that plugin suggestion, I will use that for now :D
Thanks for that plugin suggestion, I will use that for now :D
The problem is that the server lags when the objects are being deleted/destroyed by the game. Will ignoring collision fix / help with that?
In response to Leviathan ():The problem is that the server lags when the objects are being deleted/destroyed by the game. Will i...
You mean decay? When buildings are destroyed? No, this has nothing to do with collision (only with collider batching, but this should be enabled by default). I think you might need better hardware.
Also lags can occure when server saves data and on garbage collects.
Also lags can occure when server saves data and on garbage collects.
I don’t really maintain that plugin, only maintained it a bit from the original author. If someone would like it, I can transfer it.
In response to 2CHEVSKII ():You mean decay? When buildings are destroyed? No, this has nothing to do with collision (only with c...
No, I mean if someone starts dropping waterpipe shotguns (which happened this morning), when they get mass deleted the massive lag starts.
Invalid Position: generic_world[7123840] shotgun.waterpipe (world) (975.2, -512.1, -1283.2) (destroying) Invalid Position: generic_world[7123635] shotgun.waterpipe (world) (972.5, -528.8, -1285.3) (destroying) Invalid Position: generic_world[7123728] shotgun.waterpipe (world) (974.4, -517.2, -1281.4) (destroying) Invalid Position: generic_world[7123711] shotgun.waterpipe (world) (976.5, -515.0, -1283.0) (destroying) Invalid Position: generic_world[7123656] shotgun.waterpipe (world) (975.6, -519.2, -1283.6) (destroying) Invalid Position: generic_world[7123846] shotgun.waterpipe (world) (973.4, -512.3, -1283.2) (destroying) Invalid Position: generic_world[7123864] shotgun.waterpipe (world) (974.6, -522.2, -1283.4) (destroying) Invalid Position: generic_world[7123681] shotgun.waterpipe (world) (977.2, -524.7, -1283.9) (destroying) Invalid Position: generic_world[7119556] shotgun.waterpipe (world) (969.9, -501.5, -1283.9) (destroying) Invalid Position: generic_world[7123799] shotgun.waterpipe (world) (971.5, -511.2, -1284.2) (destroying)
Invalid Position: generic_world[7123840] shotgun.waterpipe (world) (975.2, -512.1, -1283.2) (destroying) Invalid Position: generic_world[7123635] shotgun.waterpipe (world) (972.5, -528.8, -1285.3) (destroying) Invalid Position: generic_world[7123728] shotgun.waterpipe (world) (974.4, -517.2, -1281.4) (destroying) Invalid Position: generic_world[7123711] shotgun.waterpipe (world) (976.5, -515.0, -1283.0) (destroying) Invalid Position: generic_world[7123656] shotgun.waterpipe (world) (975.6, -519.2, -1283.6) (destroying) Invalid Position: generic_world[7123846] shotgun.waterpipe (world) (973.4, -512.3, -1283.2) (destroying) Invalid Position: generic_world[7123864] shotgun.waterpipe (world) (974.6, -522.2, -1283.4) (destroying) Invalid Position: generic_world[7123681] shotgun.waterpipe (world) (977.2, -524.7, -1283.9) (destroying) Invalid Position: generic_world[7119556] shotgun.waterpipe (world) (969.9, -501.5, -1283.9) (destroying) Invalid Position: generic_world[7123799] shotgun.waterpipe (world) (971.5, -511.2, -1284.2) (destroying)
In response to Leviathan ():No, I mean if someone starts dropping waterpipe shotguns (which happened this morning), when they ge...
Well, ahem... I don't really understand why do they have invalid positions (AFAIK it happens when item gets dropped under the ground).
I thought that someone used the good old "drop bunch of rocks into 1x1 room on top of each other" method.
I thought that someone used the good old "drop bunch of rocks into 1x1 room on top of each other" method.
thank you so much for updating the plugin! just tested and it works again
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