Hi Guys,
I'm playing a little bit with the Oxide framework just to learn how it works and have some fun but I got stuck.
The problem I have are weapons - I'm able to give it to player or spawn it as entity but I'm unable to make it fire from a distance.
For example I slap a weapon on a wall, hide behind a corner and fire it from there. Spawning it on the wall is not a problem but I can't get it to shoot. I have already decompiled Assembly-CSharp but I don't see it there neighter.
Any hints on how to do this? I suspect I will need to write a "FireWeapon" method from scratch (tried it based on AutoTurret, but sadly I didn't succeed).
Thank you in advance