EntryPointNotFoundException: FreeConsole
at (wrapper managed-to-native) Windows.ConsoleWindow.FreeConsole()
at Windows.ConsoleWindow.Initialize () [0x00000] in <13c74faaf1e64fc481ab9f9af5e85a68>:0
at ServerConsole.OnEnable () [0x00000] in <13c74faaf1e64fc481ab9f9af5e85a68>:0
UnityEngine.GameObject:SetActive()
PoolableEx:AwakeFromInstantiate(GameObject)
GameManager:CreatePrefab(String, Boolean)
<DedicatedServerStartup>d__16:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)Hello,
I am getting this error on server startup since the day the Oxide console got ripped out, which probably leads to very big log files. An example log file can be found here.
When I started the server without Oxide, the logfile was normal and the error didn't appear.
I am running debian and using lgsm for server hosting. There is no issue on my windows testserver.
o.version:
Protocol: 2151.175.1
Build Date: 02/20/2019 14:27:39
Unity Version: 2018.3.3f1
Changeset: 32268
Branch: release
Oxide.Rust Version: 2.0.4139
Any ideas how to get this working properly again?