Invalid IL code in FlameExplosive:ExplodeFixed
A player on my server called a heli in and one of the rockets from the heli was lodged in his base making the hissing, just fired noise. So I deleted the rocket. But the noise is still there and it's filling my RustAdmin console with constant : 

(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5

How do I fix this? 
Restart server.
An IL error like this means there is an issue with the Oxide build you are using; simply restarting your server is not a solution. We'd need to know which Oxide build you are on to start with.
Yeah, I found the issue. My server host has these two buttons right next to each other and I accidentally updated using the Oxide Dev build ..... Did the steam update and patch oxide one and it's all working good again. 

In response to LoneWolfAU ():
Yeah, I found the issue. My server host has these two buttons right next to each other and I acciden...
Thanks, will have to disable that hook in the builds again for the time being. Surprised nobody else reported it yet.
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