A player on my server called a heli in and one of the rockets from the heli was lodged in his base making the hissing, just fired noise. So I deleted the rocket. But the noise is still there and it's filling my RustAdmin console with constant :
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
How do I fix this?
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
(10:48:52) | InvalidProgramException: Invalid IL code in FlameExplosive:Explode (UnityEngine.Vector3): IL_0041: brfalse.s IL_ffffffc5
How do I fix this?
