does the oxide api have a joining count (as in the total about of players curretly loading in to the server)
or do I've to try to count it my self?
(makeing a system to count it is not that hard at all but not really that reliable)
does the oxide api have a joining count (as in the total about of players curretly loading in to the server)
or do I've to try to count it my self?
(makeing a system to count it is not that hard at all but not really that reliable)