Commands like "plugins" in the console work but it doesn't show stuff like "Oxide" at the bottom of the console. I'm guessing that this is part of removing the custom console but I just want to make sure.
Want to make sure Oxide is installed properlySolved
The oxide.version command would be the way, or looking for other log indications.
Wulf - can you put a txt file with version in each release download so I can ensure I have the latest release.
I downloaded an updated early this morning official release and I see now that another released was done 2 hours ago???
Its hard to keep up with releases since no txt file or help file is in the release itself when u download them.
I downloaded an updated early this morning official release and I see now that another released was done 2 hours ago???
Its hard to keep up with releases since no txt file or help file is in the release itself when u download them.
Thanks
Whats the difference between 2.0.4130 and 2.0.4131?
In response to LoneWolfAU ():Whats the difference between 2.0.4130 and 2.0.4131?
Please see the changelog: https://umod.org/games/rust#changelog
In response to Wulf ():Please see the changelog: https://umod.org/games/rust#changelog
Hi Wulf,
Thanks for all your and other hard work very much appreciated. Just had a question and heave read the threads and changelogs and stuff but can't seem to find a difinitve answer and I am a little confused.
Is the master build stable enough to run as of now and I know the custom console is disabled but can I still use my RCON client to manage oxide permissions and groups and things and reload plugins if needed?
Thanks again.
Thanks for all your and other hard work very much appreciated. Just had a question and heave read the threads and changelogs and stuff but can't seem to find a difinitve answer and I am a little confused.
Is the master build stable enough to run as of now and I know the custom console is disabled but can I still use my RCON client to manage oxide permissions and groups and things and reload plugins if needed?
Thanks again.
Although I cannot actually play on my server (repeatedly timed out) I can use RustAdmin to monitor and unload/reload/list plugins etc,
Locked automatically