Hi everyone, does anyone know the cause of the crash when installing a fresh Rust server? The operating system is Debian, running on a Pterodactyl panel with Docker. If anyone knows how to fix it, please contact me via DM — we can also negotiate a price for resolving it.
Gamemode Convar :vanilla
Installed : 0spawn points.
Game created! type was : assets/prefabs/gamemodes/vanilla.prefab
Loaded 623493 occlusion sub-chunks from file - took 0.3179738 seconds
[Rust.MapCache] Map uploaded to backend: https://files.facepunch.com/rust/maps/8bc29de6a3d16daf77b430e979086b30611a6a30038ff0aa4eb0c8f6fed8ba14/proceduralmap.3500.497238431.272_8bc29de6a3d16daf77b430e979086b30.map
SteamServer Initialized
Connection to server closed.
container@pterodactyl~ Server marked as offline...
[Pterodactyl Daemon]: ---------- Detected server process in a crashed state! ----------
[Pterodactyl Daemon]: Exit code: 0
[Pterodactyl Daemon]: Out of memory: false
[Pterodactyl Daemon]: Updating process configuration files...
[Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds...
container@pterodactyl~ Server marked as starting...
[Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete...
Pulling from sturdystubs/aioegg
Status: Image is up to date for ghcr.io/sturdystubs/aioegg:production
Digest: sha256:db1a51d73536d01caa8cb3c3b534d6042c4602087a74407b768f6a34332cbde5
[Pterodactyl Daemon]: Finished pulling Docker container image
Rust Server Crashing on Linux / Pterodactyl – Help Needed
do NOT set a gamemode: https://wiki.facepunch.com/rust/server-gamemodes
If this does not solve it then you should post the server's -logfile