Trying to make a plugin for players to be able to attach a lock on vending machines. The function is working but the visible lock/codelock is not visible on the deployed vending machine. Is this function/method no longer work?
var newLock = GameManager.server.CreateEntity( lockPrefab, position, vendingRotation ) as BaseLock;newLock.SetParent(vendingMachine, vendingMachine.GetSlotAnchorName(BaseEntity.Slot.Lock)); newLock.Spawn();