Someone please help. I don't know what causing this error. This is going on hundreds of times a minute.
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()
Server Exception: FSMComponent.BudgetedUpdate
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <935634f5cc14479dbaa30641d55600a9>:0
at Rust.Ai.Gen2.SenseComponent.InSameTeam (BaseEntity other) [0x0000e] in <da23943dfd92447496853dae246acf92>:0
at Rust.Ai.Gen2.SenseComponent.Tick () [0x000b0] in <da23943dfd92447496853dae246acf92>:0
at Rust.Ai.Gen2.FSMComponent+TickFSMWorkQueue.RunJob (Rust.Ai.Gen2.FSMComponent component) [0x00019] in <da23943dfd92447496853dae246acf92>:0
at PersistentObjectWorkQueue`1[T].RunList (System.Double maximumMilliseconds) [0x000a8] in <7582b04fd6684b8485efc1ca57cfffb5>:0
at ServerMgr.Update () [0x004d8] in <da23943dfd92447496853dae246acf92>:0