Starting Navmesh Source Collecting
Navmesh Source Collecting took 0.01 seconds
Starting Dungeon Navmesh Build with 6510 sources
Monument Navmesh Build took 0.86 seconds
[RaidableBases] New map detected; wiping ranked ladder
IP address from external API: *.*.*.*
Calling 'OnNewSave' on 'Rustcord v3.4.1' took 271ms
Couldn't load server/mrs/LianYuV*.*.*.*6.sav - file doesn't exist
Spawning 4666 entities from map
NullReferenceException: Object reference not set to an instance of an object
at ResourceDepositManager.GetOrCreate (UnityEngine.Vector3 pos) [0x00005] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at MiningQuarry.ServerInit () [0x00021] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at BaseNetworkable.Spawn () [0x0004f] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at BaseEntity.Spawn () [0x00000] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at BaseEntity.SpawnAsMapEntity () [0x0009a] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0009d] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <22c65e1026ee4f4ebdf4c12270874dde>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0
I'm trying to load a custom map, Lian Yu V5, map on my server. The server host system is running Win Server 19 and using MyRustServer V4.3.9
I have ran maps I made with little issue on this server. I ran this map on a test server on basically an identical machine. The test server has less ram and a better GPU. This server is an I7 9800 64gb quad channel ram Quadro P400. Test server has 32gb in quad and an RTX 2060 is running Win 11 and RSMv3.1.
Another NullReferenceException: Object reference not set to an instance of an object
I had this problem, solved it with Oxide and server update. The versions did not match