NullReferenceExceptionSolved

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at BaseEntity.WorldSpaceBounds () [0x00000] in <6c62154e24014cb89f4bca3222116b1e>:0
at BaseEntity.CenterPoint () [0x00000] in <6c62154e24014cb89f4bca3222116b1e>:0
at SamSite.AddTargetSet (System.Collections.Generic.List`1[T] allTargets, System.Single scanRadius) [0x0001d] in <6c62154e24014cb89f4bca3222116b1e>:0
at SamSite.TargetScan () [0x000c2] in <6c62154e24014cb89f4bca3222116b1e>:0
at InvokeHandlerBase`1[T].DoTick () [0x00138] in <0fb5ef065c904f82ba12d61dc84111dd>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <0fb5ef065c904f82ba12d61dc84111dd>:0
Ask for help. This error seems to be related to the helisams.cs plug-in. I'm not sure.

I am getting a similar error on my server, no plugins but still see this:

NullReferenceException: Object reference not set to an instance of an object
at RidableHorse.ServerInit () [0x00062] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseNetworkable.Spawn () [0x0004f] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseEntity.Spawn () [0x00000] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseVehicle.Spawn () [0x00000] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseEntity.SpawnAsMapEntity () [0x0009a] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00096] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0

ahwQ47i5nUabWdj.png ninjafish1990

I am getting a similar error on my server, no plugins but still see this:

NullReferenceException: Object reference not set to an instance of an object
at RidableHorse.ServerInit () [0x00062] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseNetworkable.Spawn () [0x0004f] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseEntity.Spawn () [0x00000] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseVehicle.Spawn () [0x00000] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at BaseEntity.SpawnAsMapEntity () [0x0009a] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00096] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <e86ab4ffe0b94d3ba7333e9531326031>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0

Post a list of your plugins

Update oxide After rust, he never found it again.

Locked automatically