I wiped yesterday and after the midnight reset the server never started back up. Now when I try to start it gets stuck on:
NullReferenceException: Object reference not set to an instance of an object.
at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013a] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at BaseEntity.SetParent (BaseEntity entity, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00000] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at MicrophoneStand.SpawnChildEntity () [0x0003e] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at MicrophoneStand.PostMapEntitySpawn () [0x00011] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x000a4] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00096] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
If anyone can point me in the right direction, I'd appreciate it.