I've read from multiple sources that changing the gc.buffer (256 to 1024 or 2048) works, but it only for a little while, and when you re-load Rust, it's reset. Regardless, it still happens. Why? Is there a permanent fix?
I've read from multiple sources that changing the gc.buffer (256 to 1024 or 2048) works, but it only for a little while, and when you re-load Rust, it's reset. Regardless, it still happens. Why? Is there a permanent fix?